Stellaris

Stellaris

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MR.hyde Jan 8, 2019 @ 1:08am
what do i do with unemployed people?
the last 4x game that i played was orion 2 and it explained everything when i made a rightclick on it, this game doesnt explain much D: not even the colored highlighted words :/

i play my first game with full tutorial and i have an unemployed person on my planet, what am i supposed to do with it?
Originally posted by Mistfox:
Originally posted by MR.hyde:
Originally posted by Mistfox:

...... 30 people and a full planet? That is a really puny planet!
Are you sure you're out of districts or out of building slots? Districts have nothing to do with population numbers. They're massively different. And see if you can clear some tile blockers, Planet main menu, bottom left corner, 2 squares with pictures. One of them shows tile blockers.
it is my homeplanet xD i think i confuse district and building square, i closed the game now so i cant check since it takes 10 minutes to load... but how do i build new districts then? there is only one tile that can be removed but i dont have enough currency

You see the yellow, green and red boxes on the planet menu? Click on them, they'll bring up a build screen. The one in front of them all without boxes builds a "city district" for housing. Yellow is energy/generator districts, green is food/farming districts, red is minerals/mining districts. They all give 2 jobs and 2 housing. City districts give 1 clerk job and 5 housing.
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Showing 1-15 of 15 comments
Shad Jan 8, 2019 @ 1:09am 
Create more jobs
MR.hyde Jan 8, 2019 @ 1:12am 
Originally posted by Shad:
Create more jobs
................. how? i just said it is my first game and the game doesnt explain ♥♥♥♥! now u come with the revelation "create more jobs" wow... ty game end pls
Last edited by MR.hyde; Jan 8, 2019 @ 1:13am
Shad Jan 8, 2019 @ 1:15am 
Originally posted by MR.hyde:
Originally posted by Shad:
Create more jobs
................. how? i just said it is my first game and the game doesnt explain ♥♥♥♥! now u come with the revelation "create more jobs" wow... ty game end pls
Build stuff. There's a tooltip over each building and district saying things like "+2 miner jobs" (for mining district or "+2 researcher jobs" (for research lab).
Mistfox Jan 8, 2019 @ 1:20am 
Build more districts for jobs that give basic resources or build buildings for jobs that give higher level resources like alloys, consumer goods, research, unity or amenities.
MR.hyde Jan 8, 2019 @ 1:26am 
but there is no room for more districts, i have 29 people and need 30 for a new square, also i looked at the planet screen and it seems like i have only 3 "more appartments" so i think i need to build more appartments or i will have homeless people soon?
thdz Jan 8, 2019 @ 1:29am 
Sell them or ship them off to other planets. Develop the Harmony tree and care about them a little less with one of the upgrades.
MR.hyde Jan 8, 2019 @ 1:34am 
how do i sell them? there are only 2 buttons "species" and "declare rights"
Mistfox Jan 8, 2019 @ 1:57am 
Originally posted by MR.hyde:
but there is no room for more districts, i have 29 people and need 30 for a new square, also i looked at the planet screen and it seems like i have only 3 "more appartments" so i think i need to build more appartments or i will have homeless people soon?

...... 30 people and a full planet? That is a really puny planet!
Are you sure you're out of districts or out of building slots? Districts have nothing to do with population numbers. They're massively different. And see if you can clear some tile blockers, Planet main menu, bottom left corner, 2 squares with pictures. One of them shows tile blockers.
Red Dox Jan 8, 2019 @ 2:10am 
-Ascension Trait: Mastery of Nature, would offer you two new usable districts for each planet (if you have the influence to use it then on the target planet). used in your planet summary window -> Decisions (if ascension available).
-Certain techs/traditions will allow your current districts to house more people, so your 29 counter might hit 30 one of thoe days allowing you a new building.
-you could replace a existing building with something better suited.
-under the planetary feature button, are there any blocked districts which you can already unblock for EC? Maybe you need some special biome tech to unblock them later for extra districts.

A screenshot of said planet, might also prove useful to help along. To see what is possible and what you might have done wrong in case of building wrong stuff or splitting districts like a mad person. For example
https://i.imgur.com/1MTJ8VE.png
this is one small planet of my Empire. I have the standard buildings for a diverse start. No blocked districts, already finished Mastery of Nature decision. I also are way in 2400+ years and have all tradition/tech unlocks for better housing. Since I have other food planets I don't have to concern this mud ball with Agriculture Districts and can with my last 4 district choices finish Mining, Generator and a final Housing District.
Renzokuken Jan 8, 2019 @ 2:22am 
1. Create more jobs by building more districts and buildings or upgrading existing buildings
2. If you can't create more jobs on a given planet move excess pops to one that has room.
3. If none of your planets have room colonize more planets.
4. If you have no more planets to colonize switch the living conditions to social welfare or similar to mitigate the unemployment deficits while you secure more planets, if you're playing a gestalt empire you can just switch planetary growth off under decisions, or you can use the discourage pop growth decision as a normal empire to limit growth if you have the resources to sustain it.
5. Already done all of the above? Congrats you've probably reached the endgame and paradox want you to stop playing and start over now before your empire collapses under it's own weight due to this unavoidable self collapsing system nobody asked for.
Last edited by Renzokuken; Jan 8, 2019 @ 2:24am
MR.hyde Jan 8, 2019 @ 2:41am 
Originally posted by Mistfox:
Originally posted by MR.hyde:
but there is no room for more districts, i have 29 people and need 30 for a new square, also i looked at the planet screen and it seems like i have only 3 "more appartments" so i think i need to build more appartments or i will have homeless people soon?

...... 30 people and a full planet? That is a really puny planet!
Are you sure you're out of districts or out of building slots? Districts have nothing to do with population numbers. They're massively different. And see if you can clear some tile blockers, Planet main menu, bottom left corner, 2 squares with pictures. One of them shows tile blockers.
it is my homeplanet xD i think i confuse district and building square, i closed the game now so i cant check since it takes 10 minutes to load... but how do i build new districts then? there is only one tile that can be removed but i dont have enough currency
MR.hyde Jan 8, 2019 @ 2:43am 
Originally posted by Red Dox:
A screenshot of said planet, might also prove useful to help along. To see what is possible and what you might have done wrong in case of building wrong stuff or splitting districts like a mad person.
i'll get u a screenshot when i play again, but it can take until tomorrow till i launch the game again
The author of this thread has indicated that this post answers the original topic.
Mistfox Jan 8, 2019 @ 2:59am 
Originally posted by MR.hyde:
Originally posted by Mistfox:

...... 30 people and a full planet? That is a really puny planet!
Are you sure you're out of districts or out of building slots? Districts have nothing to do with population numbers. They're massively different. And see if you can clear some tile blockers, Planet main menu, bottom left corner, 2 squares with pictures. One of them shows tile blockers.
it is my homeplanet xD i think i confuse district and building square, i closed the game now so i cant check since it takes 10 minutes to load... but how do i build new districts then? there is only one tile that can be removed but i dont have enough currency

You see the yellow, green and red boxes on the planet menu? Click on them, they'll bring up a build screen. The one in front of them all without boxes builds a "city district" for housing. Yellow is energy/generator districts, green is food/farming districts, red is minerals/mining districts. They all give 2 jobs and 2 housing. City districts give 1 clerk job and 5 housing.
mister_lobos Jan 8, 2019 @ 5:22am 
this is one of those games where the best way to learn how to play is watching a youtube video someone made explaining things for you. luckily stellaris has plenty of those avaiablable.

this one explains exactly what you need right here.. you can watch the whole video or the exact answer to your question starts at the 6 minute mark.. and coincidently he also has one unemployed person, and can't really do anything about it until the next building unlocks.
https://www.youtube.com/watch?v=hu089STzDEw

one unemployed pop for a little while should not be a problem really.. avoid it when you can easily, but don't worry about it.

one other BIG tip that i got screwed up on, watch the listing where it says "upkeep" on buildings or upgrades to buildings, and make sure you have more of those resources coming in then you will be using..
for example upgrading a research building often adds one "exotic gas" to your upkeep.. so look at your exotic gas and make sure however much you have has at least a +1 after it or you will eventually run out of exotic gas and things get screwy with penalties.
ComradeWinston Jan 8, 2019 @ 5:24am 
Eat them. If that isn't an option, restart as something that can. c:
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Date Posted: Jan 8, 2019 @ 1:08am
Posts: 15