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How do declare a holy world in Megacorp?
Do not confuse with Consecrated Worlds ascension perk
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holy worlds are special, unique named gaia worlds that exist if there is a spiritualistic fallen empire. i think they are usually fairly close(distance wise not necessarilly travel time wise) colonizing these worlds will get war declared against you to kick you off of them. cracking those planets will awaken that fallen empire and they will declare war to vassalize you.
One of two things happened:

You have to have an uncolonized Gaia World in your border for it to even show up in edicts.

OR

It was removed/thrown into Consecrated Worlds when it was redone.

I'm leaning toward the second one.
Originally posted by Stormsong the Fallen:
One of two things happened:

You have to have an uncolonized Gaia World in your border for it to even show up in edicts.

OR

It was removed/thrown into Consecrated Worlds when it was redone.

I'm leaning toward the second one.

Holy Worlds still exist, but it's confusing. To expand what Meewec said: There are two kinds of Holy Worlds. There are Holy Worlds as determined by a pre-existing spiritualist Fallen Empire (these are the ones you need for the Deus Vult achievment), and there are the ones you declare as a Spiritualist player. These later ones have a level of holiness based on the size and quality of a planet - so if you concecrate a size 10 desert planets, it will only be a "venerable" world, where as a Gaia world will be labeled "holy."
Originally posted by pete3great:
Originally posted by Stormsong the Fallen:
One of two things happened:

You have to have an uncolonized Gaia World in your border for it to even show up in edicts.

OR

It was removed/thrown into Consecrated Worlds when it was redone.

I'm leaning toward the second one.

Holy Worlds still exist, but it's confusing. To expand what Meewec said: There are two kinds of Holy Worlds. There are Holy Worlds as determined by a pre-existing spiritualist Fallen Empire (these are the ones you need for the Deus Vult achievment), and there are the ones you declare as a Spiritualist player. These later ones have a level of holiness based on the size and quality of a planet - so if you concecrate a size 10 desert planets, it will only be a "venerable" world, where as a Gaia world will be labeled "holy."
I know "Holy Worlds" still exist. My comment was toward players marking their own. There used to be an edict called Hallow World for Spiritualist. This is what I, and I believe OP, are talking about.

So again, in relation to the edict (nothing else, not FE's and their worlds): I believe you already have to have an uncolonized gaia in your borders, or that entire functionality was taken into the Consecrate Worlds for 2.2. And I believe the latter to be more likely.

Hopefully, I made myself more clear.
Originally posted by Stormsong the Fallen:
that entire functionality was taken into the Consecrate Worlds for 2.2.

That's my point. It's still there, you can still declare up to three holy worlds, but they need to be Gaia worlds for them to be considered fully holy. You can terraform some other kind of planet into Gaia world and then consecrate it, or find them. Either way works.
Originally posted by Stormsong the Fallen:
Originally posted by pete3great:

Holy Worlds still exist, but it's confusing. To expand what Meewec said: There are two kinds of Holy Worlds. There are Holy Worlds as determined by a pre-existing spiritualist Fallen Empire (these are the ones you need for the Deus Vult achievment), and there are the ones you declare as a Spiritualist player. These later ones have a level of holiness based on the size and quality of a planet - so if you concecrate a size 10 desert planets, it will only be a "venerable" world, where as a Gaia world will be labeled "holy."
I know "Holy Worlds" still exist. My comment was toward players marking their own. There used to be an edict called Hallow World for Spiritualist. This is what I, and I believe OP, are talking about.

So again, in relation to the edict (nothing else, not FE's and their worlds): I believe you already have to have an uncolonized gaia in your borders, or that entire functionality was taken into the Consecrate Worlds for 2.2. And I believe the latter to be more likely.

Hopefully, I made myself more clear.

Last game in beta I played pretty sure it was still there in edicts?
Originally posted by pete3great:
Originally posted by Stormsong the Fallen:
that entire functionality was taken into the Consecrate Worlds for 2.2.

That's my point. It's still there, you can still declare up to three holy worlds, but they need to be Gaia worlds for them to be considered fully holy. You can terraform some other kind of planet into Gaia world and then consecrate it, or find them. Either way works.
Yes, we agree.
Originally posted by GOBLIN SLAYER:
Originally posted by Stormsong the Fallen:
I know "Holy Worlds" still exist. My comment was toward players marking their own. There used to be an edict called Hallow World for Spiritualist. This is what I, and I believe OP, are talking about.

So again, in relation to the edict (nothing else, not FE's and their worlds): I believe you already have to have an uncolonized gaia in your borders, or that entire functionality was taken into the Consecrate Worlds for 2.2. And I believe the latter to be more likely.

Hopefully, I made myself more clear.

Last game in beta I played pretty sure it was still there in edicts?
Was it? I've only seen Declare Saint now, from memory. Granted, your memory may well be better than mine LOL.
Originally posted by GOBLIN SLAYER:
Originally posted by Stormsong the Fallen:
I know "Holy Worlds" still exist. My comment was toward players marking their own. There used to be an edict called Hallow World for Spiritualist. This is what I, and I believe OP, are talking about.

So again, in relation to the edict (nothing else, not FE's and their worlds): I believe you already have to have an uncolonized gaia in your borders, or that entire functionality was taken into the Consecrate Worlds for 2.2. And I believe the latter to be more likely.

Hopefully, I made myself more clear.

Last game in beta I played pretty sure it was still there in edicts?


It's a planetary decision once you get the ascension trait.
Originally posted by Barsik_The_CaT:
Do not confuse with Consecrated Worlds ascension perk

But...consecrated worlds is how you declare a holy world (must be gaia or you get respected/venerated/etc). There is no more hallow words edict as it got absorbed into consecrated worlds, which now boosts empire wide unity, amenities, and spiritualist attraction based on the quality of the consecrated worlds in exchange for leaving the planet uncolonized.
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Date Posted: Jan 6, 2019 @ 9:24am
Posts: 10