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Egalitarian is a must with Utopia, Xenophile is one of the easiest factions to make happy, though I suppose you don't need to pick that as an ethic to make it happy.. though it'll draw in people.
Ammenities is good, so you could consider spiritualist for temples though then you don't bring in materialists.
Assuming you're going spiritualist you can go Psionic for the happiness boosts there (and conscecrating worlds). The key part for them is ensuring enough of your pops are spiritualists for faction happiness which can be a bit of a problem on occasion.
It might have some pitfalls, but, could try this:
-Egalitarian, Spiritualist, Pascifist:
-Pick the happiness perk from egalitarian, and the pascifist amenities from farms.
Pascifism is a harder ethic to please if you enter any wars, but the perk is nice on amenities if you focus on food related planets where you can get those farms. The main pitfalls of this will go away if you are psionic spiritualist since more pops will be drawn to the spiritualist ethic from being psionic. Also go democracy for more egalitarian draw.
-Focus primarilly on alien populations to encourage more xenophile factions.
-Go with psionic ascension perks
- conscecration of worlds
- Gaia world shaping
-Jungle World Start
-Also take 'nutritional plentitude' as a policy for food.. with more farms you'll use up more of your food but have more happiness draw.
In all honesty this is all overkill, since they don't go above 100% I don't think.. which your xenophile faction will eventually on its own.. so.. you really don't need much of the rest of it.
Increased pop upkeep dont worth weak happiness boost you get. Use decent living conditions or better yet stratified economy.
Also disregard person above me- egalitarian is bad faction. They are easy to keep happy BUT this forces you to use weakest gov type (democracy) and prohibit from strong policies like leader enhancement and resettlement. No resettlement is especially painfull.