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Concentrating control of the entire hive into a single life form would not make sense, if it were even possible. This would be like suggesting that a human brain should be controlled by one single alien cell. Trying to route all decisionmaking through that one cell would be inefficient and would make the brain much more vulnerable to disease and damage.
If every single cell were to contribute to decisions, it would be inefficient, since they would have to be much more complex. We have specialization almost everywhere for a reason.
If you have one controlling body of the swarm, then you can have the best possible combat drones, 100% dedicated to fighting, with no added clutter. They could have minimal, instinctive behaviours coded in (like breathing, eating), but anything intelligent would go thru "overmind" or lets say "overseer" that gets its orders from "overmind" and manages less important aspects.
https://en.wikipedia.org/wiki/Group_mind_(science_fiction)
A hive like empire with a queen structure would be a nice addition to the game though, as a new empire type, perhaps somewhat of a hybrid between some of the hive mind mechanics and the imperial government types.
There is a mod for that I think.
That's not what the op was proposing. He suggested a single individual of a distinct species acting as the sole unit of control for the rest of the hive mind (aside from the autonomic responses like breathing, which presumably would be handled by each individual). That may work for Blizzard's writers, but it doesn't work with the hive minds that are present in Stellaris.
However, that doesn't mean someone couldn't mod it in if they really wanted it. Mods don't need to be constrained by the design of the base game, nor do they necessarily need to make sense.
A much closer parallel would be the Borg from Star Trek.