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You also never even said if your using corvettes.
"I have made a specific fleet only for artilleries [...]"
How can you say I mixed up corvettes on that? I detailed which 4 types of ships are there (Destroyers, Cruisers, Battleships and Titans).
I have 2 fleets of 200 corvettes ONLY (total of 400 corvettes) and 1 fleet for artillery (L weapons, X weapons, and flak/point defence to defend from aircraft and missiles).
So, I don't see your point of blaming me.
Answering your question about 'using mods?[...]' No, I am not using any kind of mod.
If your titans and battleships are in the same formation that usually means the titans.
Your fleet also preferentially targets the big ones first.
Make sure your Titans can outtank the enemy long range fire long enough to take their long range fire down. (One tip is to send the corvettes in first and have the titan show with a long enough delay that the enemy heavies are recharging their shots, but that requires a bit of timing and micro.)
Yes, that is what I usually do: I put the artilleries on the backside of the system, the fortress in middle and corvettes at side close to the front. It works but they keep reducing distance even despite having all the large weapons being fired up.