Stellaris

Stellaris

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rekab.1 Oct 17, 2018 @ 10:02pm
Robot Uprising?????
Amazing that you get this without having any Robots on your planets, I do have Jump drives but where do they come from, surely my SBs would fight them If they invaded bgut these guys change humans into Robots without any Robots being on planet, is this a bug????? or a bad game ploy???
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Showing 1-10 of 10 comments
Kaiser Angel Oct 17, 2018 @ 10:20pm 
The robot uprising, as far as i am aware is based on the number of robot pops total from all empires and the dangerous AI tech.

So if you have an AI player with lots of robots that can trigger it.
Xobra Oct 18, 2018 @ 12:41am 
Do you mean the event where the Robots of an Empire fight for their freedom or the End Game Crisis Contingency?
Elwetritsch Oct 18, 2018 @ 1:54am 
The contingency can be triggered by any empire going for synthetics. But they can spawn anywhere, so you could verry well take the main punishment for the screw up of others.


The machiene rebellion (where you lose half your empire by magic plot) can hit anyone that has the dangerous technololy "sentien Ai" or "Synthetics". No need to actually have sentient AI installed anywhere or to have built any Synthetics at all. They just magicly spawn and own half of your empire. The game does not make a distinction between you knowing a technology and you implementing it into your empire. it just assumes you spamm all that stuff asap. Most people agree that this is just bad design in this case. You can even trigger it by accidently researching the wrong spacewreckage and getting one of these technologies. The machiene rebellion has a warning phase where you get strange events concerning your Ai. It will not trigger if Ai has full citicen rights. Materialists can also get a (expensive) special project to patch the AI and prevent any uprising for good.
rekab.1 Oct 18, 2018 @ 9:56am 
I don't mind logical events but dev cheats on the player spoil the game, many years ago I stopped playing Civ because of dev cheats and pointed out by email that games like microprose's XCOM don't need to cheat the player and size of code was one excuse. The Spawn anywhere idea needs to be adjusted to spawn only where there are Robots pops to Uprise, turning all human pos to part robot pops makes no sense. Perhaps Paradox have adopted Microsoft's game cheats because the game engine is not upto the job?
At the time I am helping put down a Machine uprising and we have the dimension aliens landing not far from my outposts. I don't mind being attacked by Pirates, Aliens or machime empires but having humans turn into Robots by magic is a bit much.
Rivazar Oct 18, 2018 @ 10:00am 
Sometimes crisis depends on pure random. I had machine empire with ai computer battle chips and jump driver and got Pretoryn.
Alugere Oct 18, 2018 @ 11:00am 
OP, you should specifically add that you aren't refering to the crisis in your opening statement.

As for how they are rebelling, it comes from two techs. Sapient Combat Computers and Synthetics. The combat computers means that your ships have minds of their own and implies you use such things elsewhere (In fact, I believe that is the tech that unlocks the sapient AI companion trait for leaders to spawn with). Similarly, just because you don't have enough Synthetics in your empire to total a full pop on any given world doesn't mean that some people in your private sector haven't built any. You researched the tech, after all, so some portion of your people know how to build them.

In fact, some of the events preceeding the rebelion will mention things such as AIs in research facilities behaving oddly or Synthetics being manufactured from nowhere. Thus, you obviously have hidden synths in your empire.

Simply put, 1) why did you research robots if you didn't plan to use them? And 2) if you didn't plan to use them, why make them legal?
Elwetritsch Oct 18, 2018 @ 11:50am 
Also declaring AI illegal while you allready have the strange AI events has a chance to instantly cause an uprising because you tried to pull their plug and thus must be evil.

To reiterate:
Only citicen rights will satisfy the AI for good.
And materialists can get the option to "patch" the free will issue. Quite expensive though.
rekab.1 Oct 18, 2018 @ 5:51pm 
Why I can agree that Ships or SBs with Sapient Combat Computers could turn on you, where the hell are the Synthetics hiding on your planets when all pops and Army units are shown as being human?
So even when you choose to have no Robot pops, you must give these no existant Robots citizen rights to satisfy the current AI and stop the uprising?
You may choose to research Robots in the early game on the off chance that you may want a planet you cannot colonise with your human pops and are penalised just for doing so, even if the option is not used..... so much for covering the bases!
Alugere Oct 18, 2018 @ 7:44pm 
Just don't research synthetics and you should be fine. Otherwise, either guarantee them citizen rights or outlaw them altogether before they become an issue.
rekab.1 Oct 18, 2018 @ 8:39pm 
As I am trying out some ideas, I rolled back and giving the Sapient Combat Computer did stop the uprising :)

Thanks for all the info....
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Date Posted: Oct 17, 2018 @ 10:02pm
Posts: 10