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So if you have an AI player with lots of robots that can trigger it.
The machiene rebellion (where you lose half your empire by magic plot) can hit anyone that has the dangerous technololy "sentien Ai" or "Synthetics". No need to actually have sentient AI installed anywhere or to have built any Synthetics at all. They just magicly spawn and own half of your empire. The game does not make a distinction between you knowing a technology and you implementing it into your empire. it just assumes you spamm all that stuff asap. Most people agree that this is just bad design in this case. You can even trigger it by accidently researching the wrong spacewreckage and getting one of these technologies. The machiene rebellion has a warning phase where you get strange events concerning your Ai. It will not trigger if Ai has full citicen rights. Materialists can also get a (expensive) special project to patch the AI and prevent any uprising for good.
At the time I am helping put down a Machine uprising and we have the dimension aliens landing not far from my outposts. I don't mind being attacked by Pirates, Aliens or machime empires but having humans turn into Robots by magic is a bit much.
As for how they are rebelling, it comes from two techs. Sapient Combat Computers and Synthetics. The combat computers means that your ships have minds of their own and implies you use such things elsewhere (In fact, I believe that is the tech that unlocks the sapient AI companion trait for leaders to spawn with). Similarly, just because you don't have enough Synthetics in your empire to total a full pop on any given world doesn't mean that some people in your private sector haven't built any. You researched the tech, after all, so some portion of your people know how to build them.
In fact, some of the events preceeding the rebelion will mention things such as AIs in research facilities behaving oddly or Synthetics being manufactured from nowhere. Thus, you obviously have hidden synths in your empire.
Simply put, 1) why did you research robots if you didn't plan to use them? And 2) if you didn't plan to use them, why make them legal?
To reiterate:
Only citicen rights will satisfy the AI for good.
And materialists can get the option to "patch" the free will issue. Quite expensive though.
So even when you choose to have no Robot pops, you must give these no existant Robots citizen rights to satisfy the current AI and stop the uprising?
You may choose to research Robots in the early game on the off chance that you may want a planet you cannot colonise with your human pops and are penalised just for doing so, even if the option is not used..... so much for covering the bases!
Thanks for all the info....