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War goals are specific - The humiliate war goal does exactly as it says. You fight a war with them to humiliate them...not to conquer anything.
That is what the conquest war goal is for.
Wargoals explained[stellaris.paradoxwikis.com]
When you hover over force status quo if you are able to grab spoils from the war it would pop up on a tooltip there telling you the systems or planets you are entitled to grab as part of the peace deal.
I checked for these spoils of war you speak of, when I hover of "Settle for Status Quo" I don't see anything. Perhaps you are referring to a Forced Peace? I do recall, before I removed it, that forced peace would not actually return to the Status Quo, and I would get any areas occupied, except ones with planets I didn't conquer.
So moral of the story, wars based on animosity are pretty pointless, unless you want to work real hard for 100 influence.
- destroy his stations - When you occupy an outpost, you can disband all the mining/research stations in the system. I don't think most people know about this method.
- bomb his worlds, killing pop and buildings
- wreck his fleets
Might be pointless in some respect, but if you just want to severely weaken your neighbour - you can step in and beat him down this way. The influence is just a nice reward alongside.
Oh yeah - it also forces him to remove all his claims on you.
My take from it is always lay claims over systems you may want to expand into when you have the spare influence and make sure important systems you claim have stronger claims than your allies.
Thanks. Removing their stations is something I didn't know about. I've tried the bombing bit but it seems to take an eternity. I didn't realize it can destroy buildings? I just thought it was a way to dwindle the armies before you land yours.
Yeah, I'm starting to realize the value of claiming. I'm doing that now, in hopes I can start a single war to claim them all.