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And i like the look of it. I used to play it on a friends account.
Stellaris DLCs are expensive enough. :P
Play as a radically different empire than what you are used to, it can really change things up.
I agree, while 2.0 is unplayable to me, I love the game in it's previous iterations enough to let the developers/programmers try to fix things. I have noticed that they are removing several restrictions, such as the fleet hardcap, which means they are at least listening to people, but what I think they should do is make things like this a option which can be adjusted at the start of a game so people who were for and against the initial change can still have their way.
Are you saying that you could colonize planets outside of your influence for a penalty until they are brought into the borders of an outpost?
The further a system is from a settled planet or (even starbase) of your empire, the more it should cost, even if it is just outside of your borders, if your borders are super thick and your outposts are no where near a planet you own they should be expensive to the point that it's cost prohibitive unless you are planning to settle there. Currently you can have an empire expand into a part of the galaxy with no inhabited planets that is super faraway from the planets they own (and the AI will do this). It's really a mad rush until every corner of the galaxy is claimed.