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回報翻譯問題
stability still affects their production bonus but I doubt the somewhat higher stab from the higher happiness would outbalance the higher costs.
If you're on basis subsistence then this means -50% political power for workers, -25% for specialists, and +400% for politcal power. It reduces happiness of workers by 20%, specialists by 10% and leaders by 5%.
Now here's the thing though, if you're enslaving by species then you have no leaders of that species so all of them are either -25% or -50% political power. Meanwhile you can set your ruling class up with decent conditions which provides 700% political power for leaders and +10% happiness.
If you're using slaver guilds just go stratified economy as this does what I'm suggesting with just one click.
Effectively speaking, by proper use of living standards it ends up beneficial to stability to take the happiness penalty to your slave species while simultaneously lowering their political power. I'd say academic privilege is the most powerful of these, especially if you have happy specialists too.
In the game i'm currently playing, on a recently conquered planet with 24 pop, of which 22 are slaves, going to "Basic Subsistence" and "Stratified Economy" from "Decent" changed the happiness rating from 70% to.... 69% (nice). Slave happiness did go from 20% to 12% but they have like 25% political power. All that changed my output by a WHOPPING 0.6%.
Now if those 22 slaves were to stay in Decent Conditions they would be eating 1.1 consumer goods, or like 1/5th of an artisan on militarised economy. It gets worse, because that 0.6% bonus is not even enough to get back the minerals and food and energy required to produce those consumer goods in the first place.