Stellaris

Stellaris

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barry1kc Oct 26, 2019 @ 6:43am
has anyone sued
So if you played from the begining and used mods you have seen one specific trend that has killed this game. Not only does the constant patching cause mod makers to constantly update and adjust their mods to make them playable...


But I have seen tons of the mods I use being stolen by the developers and incoporated into the game as base game content.


did these paradox people put something in their eula that allowed them to do this or are they just blatantly stealing other peoples ideas?
Last edited by barry1kc; Oct 26, 2019 @ 8:51am
Originally posted by Elitewrecker PT:
Anything short of graphical assets made by the modders is owned by the devs far as I heard
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Elitewrecker PT Oct 26, 2019 @ 6:48am 
Anything short of graphical assets made by the modders is owned by the devs far as I heard
barry1kc Oct 26, 2019 @ 6:51am 
It makes me sick to see people steal other peoples IP like that.
Elitewrecker PT Oct 26, 2019 @ 6:59am 
Modders know what they're getting into. Besides, you can't quite call someone making something like an ecumenopolis for example before the dev, stealing IP... since it's a normal sci-fi thing, it was likely they'd come officially eventually.
Last edited by Elitewrecker PT; Oct 26, 2019 @ 6:59am
Ren Oct 26, 2019 @ 7:02am 
Originally posted by barry1kc:
It makes me sick to see people steal other peoples IP like that.
but i don't think the mod makers care that much though?
Can it not be seen as a form of recognition, that they are in your words "Stealing" idea to improve there game overall?
And what mods are you referring to that has been stolen?
barry1kc Oct 26, 2019 @ 7:09am 
auto build, terraforming, mega structures, weapon types, techs ect..
OldEnt Oct 26, 2019 @ 7:11am 
Modders who create assets hold full legal ownership over them. Relation between a modder and company is that of consumer-goods/services supplier. The only instance I can think of where company owns mods is when modder produces assets in time paid by the company as an employee or a contractor, plainly speaking.
EleventhStar Oct 26, 2019 @ 7:18am 
there are one or two cases where modders have won a lawsuit, usually when the IP holder sues them for making money from the mods. but the outcome depends greatly on the jurisdiction in which the lawsuit takes place.

but in general due to the nature of modding basically being something you are allowed to do by grace of the IP holder, you don't have too many legs to stand on.

Also do you have a source on that they were stolen? cause there is at least one source on a mod being asked to be integrated into the game, with that AI mod a few patches ago.

Last edited by EleventhStar; Oct 26, 2019 @ 7:25am
Evilgenius Oct 26, 2019 @ 7:20am 
Originally posted by OldEnt:
Modders who create assets hold full legal ownership over them. Relation between a modder and company is that of consumer-goods/services supplier. The only instance I can think of where company owns mods is when modder produces assets in time paid by the company as an employee or a contractor, plainly speaking.

Wait till Epic releases it´s version of Steamworks, according to their EULA it becomes instant property of Epic.
OldEnt Oct 26, 2019 @ 7:21am 
Originally posted by evilgenius:
Wait till Epic releases it´s version of Steamworks, according to their EULA it becomes instant property of Epic.
Oh boy, this is going to be juicy.
EleventhStar Oct 26, 2019 @ 7:23am 
Originally posted by evilgenius:
Originally posted by OldEnt:
Modders who create assets hold full legal ownership over them. Relation between a modder and company is that of consumer-goods/services supplier. The only instance I can think of where company owns mods is when modder produces assets in time paid by the company as an employee or a contractor, plainly speaking.

Wait till Epic releases it´s version of Steamworks, according to their EULA it becomes instant property of Epic.

thats effectively the case on steam too.

you may be the owner of the assets, but if you want to upload your mod to the workshop, you simply have to give steam a license to do things like store, copy, advertise, etc the assets.
OldEnt Oct 26, 2019 @ 7:31am 
Ownership does not equal license to use. Workshop users can retract license at any time.
Evilgenius Oct 26, 2019 @ 7:37am 
Originally posted by EleventhStar:
thats effectively the case on steam too.

you may be the owner of the assets, but if you want to upload your mod to the workshop, you simply have to give steam a license to do things like store, copy, advertise, etc the assets.

True, but the wording comes across far less sinister in the steam EULA:

"When you upload your content to Steam to make it available to other users and/or to Valve, you grant Valve and its affiliates the worldwide, non-exclusive right to use, reproduce, modify, create derivative works from, distribute, transmit, transcode, translate, broadcast, and otherwise communicate, and publicly display and publicly perform, your User Generated Content, and derivative works of your User Generated Content, for the purpose of the operation, distribution, incorporation as part of and promotion of the Steam service, Steam games or other Steam offerings, including Subscriptions."

Epic EULA:

Any content that you create, generate, or make available through the Epic Games store application shall be “UGC”. You hereby grant to Epic a non-exclusive, fully-paid, royalty-free, irrevocable, perpetual, transferable, and sublicensable license to use, copy, modify, adapt, distribute, prepare derivative works based on, publicly perform, publicly display, make, have made, use, sell, offer to sell, import, and otherwise exploit your UGC for any purposes, for all current and future methods and forms of exploitation in any country.
barry1kc Oct 26, 2019 @ 7:40am 
Hot tip you don't have to agree to the EULA to play a game. and given that you are forced to check that box you actually aren't give a choice so that is a non factor and therefore EULA isn't enforceable in court.

Its kind of like putting a well in a desert and then filling the well with mercury. you will kill everyone that drinks from the well but it is the only place to get water so people have to drink from the well.
see the paradox?
Pitounezh Oct 26, 2019 @ 7:44am 
I am really getting tired of all the Paradox bashing those days...
If you guys don't like what they do then just stop buying their games.
Not everything is perfect for sure, but I am one of many who really enjoy the kind of games Paradox is publishing and also enjoy the DLC system which ulitmatelly allows many of these games to become jewels, also thanks to the amazing suport of modders indeed.
Evilgenius Oct 26, 2019 @ 7:46am 
Originally posted by barry1kc:
Hot tip you don't have to agree to the EULA to play a game. and given that you are forced to check that box you actually aren't give a choice so that is a non factor and therefore EULA isn't enforceable in court.

Its kind of like putting a well in a desert and then filling the well with mercury. you will kill everyone that drinks from the well but it is the only place to get water so people have to drink from the well.
see the paradox?

I think you have to agree to steams and Epics EULA to use the programs
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Date Posted: Oct 26, 2019 @ 6:43am
Posts: 233