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You are supposed to be able to pay them to leave you alone. Currently, doing so does nothing.
Basically I was playing a no space station game.
It's 2270 and this is the 2nd time they run amok through my space with an 8k fleet - the first time they retreated after "cleaning" two of my systems, since I managed to beat them down to about 1.8k with my 6k fleet plus 3k starbase --- I mean my fleet still retreated so I only lost a third or so; but this time around my fleet was at the other side of my empire and now they cleaned out 6 of my sytems and beat my fleet again by the time we met - I'm pretty much ready to abandon this playthrough by now. Although I only have 3 normal empires in the galaxy that still count as "equivalent" (- well aside from one Fallen Empire and the Star Tribe itself that is... - I'm playing normal difficulty in a medium sized galaxy: every setting on standard plus Ironman.)
In theory I could have bought them with 3k credits to go after my neighbour - I just missed the chance (- and I didn't have 3k laying around, because I was paying enclaves to get those 10% unity and 10% research boosts etc.). Now I lost at least 7k+ minerals worth in stations and fleet, and they are still going strong all through my space.
With the Ascension Perk that gives Naval Capacity I can in theory build enough stuff to beat them, but it takes tens of thousands of minerals and years of time to build such a fleet.
I guess I just start over with a smaller empire. (I claimed around 20%-25% of galaxy space or at least made sure I cut the other empires out of it, so I could claim the space later - but with those unstoppable raids my whole expansion plans pretty much came to a halt. Plus a Red Spectral wraith is wiping systems on the other side of my empire; the mercs at least leave the outposts at 1hp / leave my space claims untouched - the Wraith instead cleans whole systems: 3 systems lost: that's 225 in influence down the drain - not counting the minerals and the lost income... - i guess for killing that thing I need a 20k+ fleet anyway.)
I managed to beat either their cheap or middling fleet but their high priced fleet is nearly if not flat out impossible for you to beat at least without a quick federation grab and fleet build+allies and a good foritified starbase. Sometimes you get lucky and theres a fallen empire between you and them and their fleets just smash into the FE's ♥♥♥♥ though.
Don't start put defence platforms and such on a starbase before you got a fleet to support it.
Something like this would be nice.
And yeah their fleet power is ways above mine always its like facing a tank with a spear ...
Yeah, gee, if only there was a way to know beforehand how r3tardedly overpowered they would be.
If only there was a way to counter a fleet that will plow at 4,5k through your space, while you have at best a 1,5k Starhold, gee.
Geee, if only they would develop like normal factions and not just spawn with advanced tech.
If only you wouldn't hide behind a Lv0 and actually had the balls to post what you think with your real profile.
Geee, if only, gee.
Pirates are alright, but marauders simply have no fckn right to exist. May as well have some Sim City style space-tornado just go through your empire and demolish everything.