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I really wanna know why people keep claiming the AI doesn't cheat
About strategic resources, you can do the same, trade for a resource you havent researched. The AI only cheats above normal, and thats just a resource boost.
The prime example was me switching empires via console (I switched to one of my neighbours to destroy a colony he had just started to colonize behind my borders - turns out if you give a system to another faction after resettling all the pops it switches to neutral if that faction has no pops that can inhabit it) and when I switched back to my own empire I could suddenly build cruisers despite I never actually researched the tech.
Can anyone confirm this?
Is it the first 2.0 game you started, cause if you claim too many systems without offsetting it by claiming colonies you are going to fall back a lot against the ai especially if it is materialist or tech focused and 4 even worse if you set the costs at .25.
It's the damn starbases. I didn't realize that outposts had such a big impact on tech requirements. ugggggg
Instead, the AI is probably just producing more science (or has a lower +%-modifier, which can be quite harsh if you have a lot of systems in 2.0), and everything else is just math. All else being equal, the cheaper the technologies, the bigger the difference in number of technologies will be at the same year in the game.
+1
This is probably due to an over expanded empire. Watch some videos on "tall" vs "wide" empire strategies and why an empire with only a handful of systems can out-research one that is larger.
But yes, the AI will always be given boosts and advantages to keep them "competitive".
Actually you two, way to reserruct a dead post...a lot can change on the wiki in 6 months...oy