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1: Turn it into a thrall world.
2: Resettle the slaves to more usefull planets.
3: Resettle a group of your people on the planet.
The reason i love Nihilistic Acquisition is because it can kidnap people of there planets without(and they dont even get an unhappiness bonus which i consider a major oversight from paradox as you are kidnapping and probley enslaving people) having to invade and take over there poorly build planet.
If i do take over worlds like this i relocate the entire population across my empire.
It is easier if you just use slave guilds.
That way you can make sure only part of the planet is enslaved while keeping the rest of the xeno's as normal population.
As a bonus it also works on your own people and increase the output of slaves.
But the only real counter is to settle none slaves on the planet or emptying it of life.
Until then, just build one or two precinct houses. They'll lower your crime basically to zero. Beyond that, stability is based on your pop's "contribution". Slaves basically contribute nothing to stability, so having even a few of your own pops on the planet basically gives you a reasonably stable planet.
There are certainly growth modifiers that are applied with immigration / emigration. I'm not sure what the criteria are that cause the pop to actually migrate, but it definitely can happen.