Stellaris

Stellaris

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When do you find other aliens races?
https://steamcommunity.com/sharedfiles/filedetails/?id=1740892404

I am ranked 10 according to the victory log, I was 12 an hour ago, so That tells me 11 others need to be purged off of my New Empire. When should I expect first contact?
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Showing 1-6 of 6 comments
Meewec May 13, 2019 @ 10:57pm 
as you explore outwards you'll eventually run into someone. it looks like you're running a thousand star map so it may take a bit longer if you only have 11 other empires out there.

just as a recommendation, i wouldn't skip star systems like that, it makes you vulnerable to someone else coming in and surrounding your space and if they close borders then you can't travel to your stuff. the influence cost for skipping a system is also a waste, if you skip one system the system you are taking over costs as much in influence as it would have to take that one system before taking the one you did. so if you later go back and take the system you skipped you are basically paying for three systems but only getting two
Red Dox May 13, 2019 @ 11:50pm 
Err, if you took 12 hours for that 45 ingame years seen in the screenshot, you realize that in the top right you can accelerate the game speed from "normal" to "fastest" during times where you have rather to pay little attention (no war, no crisis)?

Also depending on the vast emptiness surrounding you, I would assume you have a rather large galaxy with less AI empires ( I would guess at least 600 stars with under 10 AIs and like minimum FE/Marauders). If you want contact sooner, you either shrink your galaxy size or increase the starting AI empires to help along.
Originally posted by Red Dox:
Err, if you took 12 hours for that 45 ingame years seen in the screenshot, you realize that in the top right you can accelerate the game speed from "normal" to "fastest" during times where you have rather to pay little attention (no war, no crisis)?

Also depending on the vast emptiness surrounding you, I would assume you have a rather large galaxy with less AI empires ( I would guess at least 600 stars with under 10 AIs and like minimum FE/Marauders). If you want contact sooner, you either shrink your galaxy size or increase the starting AI empires to help along.

12 hours???? It only took me 1 hour. I was rank 12 ONE hour ago. lol But I found 3 races since this post began :)

Also thanks for the advise. I have settings on normal. Only thing I changed was I added a star wars ship mod, because, what space game doesnt look awesome with ISD's?
Red Dox May 14, 2019 @ 12:45am 
Yeah, seems like I misread your comment. Happens early in the morning ^^
Ruges May 14, 2019 @ 1:05am 
heres the way I like to figure it. Each race can get around 200 administravtive capacity. Before you start going wako with the AE tech (currently sitting at 2k on a small map game)

and then I figure 1 planet every 6 systems and 10 districts on each planet. Which is about 24 AC needed. Which works out to about 50 systems for the 200 AC alloted.

At that size each race can pretty much expand to maximum (ringworlds in every system) size without ever needed to encrouche on someones elses land. which means there no need for conflict. until you want it (or they want you).

Instead this game (the AI and game mechanics) work better when you force the conflict. So you should set it to around 1 AI to every 25 systems. IE:


Tiny (200) 8AI
Small (400) 16AI
Medium (600) 24AI
Large (800) 32AI
Huge. Well noone should be playing the huge map vs AI, To me its more of a PVP map. for V the AI the game engine has problems late game on such a large map.

Stellaris is so different from most 4x games. where in most games you would hop in on the largest map, and 10 AI's would be on the high side.
Here is the update of the map

https://steamcommunity.com/sharedfiles/filedetails/?id=1740961645


Its my first actual play through, as I spent most of the first 6 hours learning the game, and I am still learning, but this is my first attempt to go as far as I can
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Date Posted: May 13, 2019 @ 9:55pm
Posts: 6