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- No Warscore. Instead we have claims or total war.
- No Morale in space battles. We do have moral in ground invasions but its so insignificant as to not exist.
- Space. IE no segmented tile based map. Instead we have solar systems with full 2d movement and space lanes for choke points.
- No super starts. You cannot take over an all ready super powerful empire at the start without modding. Everyone starts at a single solar system with 3 corvettes and a science and construction ship each.
- Customizability. We can set up our fledging space empires with ethics, civics and species traits that can have a significent impact in playstyle. From Egalitarian alien loving hippies who fit great into giant city worlds, Science loving roboticists who give up their organic lifestyle to ascend to machine life or finally the Swarms, robots or purifiers who cleanse the galaxy of anything but themselves.
But keep in mind it IS a grand strategy game. If you want something completely different you might want to play Doom or Stardew Valley.
But there are so many differences. There's the 4x mechanics EU doesn't have, much more in-depth management of your population, more customization of your empire, each galaxy in a new game will be distinct from any previous one you've played, more customization of your military forces, genocide, etc.
If you mean, is this a usual Paradox Interactive title with very indepth, almost micromanaging, gameplay that makes old Grognards drool with pleasure, then, yes, yes it is.
Otherwise, no, other than being a grand strategy game in the very general type, no, it has nothing at all to do with EU.
I sound spoilded, but I'm looking for something more.