Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Install some Mods
And now i can only build CityDistricts on "Normal Worlds"
no Mineing, Agriculture, Energy ...
Only on Ringworlds / Habitats and on ONE Planet of "Old Race" on which i have killed all population with this big one over Titans
are some Districts buildable
the three Mod were
Stellar Cheats
one Policy Cheat
one "Local Production"
deactivating this 3, deinstall Mods for under Stellaris 2.1 (were never activated)
??
Screenshots ... i must first try and read a guid, i´ve made some "Win - SnippingTool - Pics" but do not find fast info to insert here.
At sliprunner´s post it must by Stellaris 1.X ... in 2.3.4 evan at Vanilla Version i had never more than 4 types of Districts (Habitats only 3)
If that's not in the mods your using, than unfortunately you found a different conflict than I did.
i deactivate all MODs (No ironman-points?? need to deinstall?)
played untill automated save in ironmanmode, settled first colonie and PING all districts without CityHousing deleted build + places > counter at cero
it was the same on my first play 1 week ago - looked at copied saves befor first mod for leaking of energy (stellar cheats)
With yours though, if you don't have DistrictsOverhaul, look for anything else that might be trying to convert/edit districts. I know the main thing that tipped me off was going through error logs and seeing there was an error in scope of a switch, checking that I saw DistrictOverhaul was trying to convert districts to other types...and failing, which upon update to check districts of a world, would wipe them out.
Edit: to better phrase my rambling
1: You have a Different Bug/Conflict
2: It's going to be something Editing/Converting Districts
3: It would be modifying Housing/Energy/Mineral/Agricultural BASE districts
Unfortunately I am no (proper) modder and my views are only from what I experience in fiddling with mod stacking and minor editing.
The ERROR logs i found - but my english is not the best omly 6 years at school (25years ago :) ) at modding i am a preBeginner - i know what it is - but never done more then change the "TXT-Files" in the TotalWarSeries (more happines, production, cost ...).
If i find a solution i post it 3 days freetime yes :D
I started one new Topic - New Bug :´-(
and send Question to PARADOX