Stellaris

Stellaris

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Cylian Jun 28, 2019 @ 1:53pm
Machine Empire + cybrex precursor too OP?
I started my first 2.3 game in Grand Admiral high AI aggression 1000 star galaxy.
Then I got mega-engineering way before 2300, rushed my alloy production and my ringworld, built ton of research districts.
Got 2M fleet and 3000 pops, and every megastructure (excluding habitat) by the time 2350 and every other empire combined doubled can’t match my fleet power.
I mean, I am playing in Grand Admiral difficultly, the highest difficulty in the game. No matter how favourable the game goes, it is supposed to be at least remotely challenging for players.
The new cybrex ringworld is beyond the First League ecumenopolis in 2.2...
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Showing 1-4 of 4 comments
Rord64 Jun 28, 2019 @ 2:24pm 
The AI seems to have gotten worse in 2.3, and is only really a challenge with Glavius mod

That being said, machines are also OP right now and getting Cybrex as any kind of machine empire is also OP.
Cylian Jun 28, 2019 @ 7:18pm 
Originally posted by Rord64:
The AI seems to have gotten worse in 2.3, and is only really a challenge with Glavius mod

That being said, machines are also OP right now and getting Cybrex as any kind of machine empire is also OP.

The Glavius mod is abandoned by its creator. Is the mod still working without glitches in the latest version of Stellaris?
Or is there anyone that is resuming the development of the mod?
Rord64 Jun 28, 2019 @ 7:51pm 
Originally posted by Cylian's:
Originally posted by Rord64:
The AI seems to have gotten worse in 2.3, and is only really a challenge with Glavius mod

That being said, machines are also OP right now and getting Cybrex as any kind of machine empire is also OP.

The Glavius mod is abandoned by its creator. Is the mod still working without glitches in the latest version of Stellaris?
Or is there anyone that is resuming the development of the mod?

Yes, Glavius has said the mod is currently up to date with 2.3.2 but will not receive further updates. Kind of a last chance scenario

There's also Starnet AI which is getting more popular. Makes the AI much more aggressive
Cylian Jun 29, 2019 @ 12:46pm 
Originally posted by Rord64:
Originally posted by Cylian's:

The Glavius mod is abandoned by its creator. Is the mod still working without glitches in the latest version of Stellaris?
Or is there anyone that is resuming the development of the mod?

Yes, Glavius has said the mod is currently up to date with 2.3.2 but will not receive further updates. Kind of a last chance scenario

There's also Starnet AI which is getting more popular. Makes the AI much more aggressive

Thanks. Just looked at the description of the Starnet AI... Looks to be super fun, going to try it out on Grand Admiral to truly push myself to my limit.
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Showing 1-4 of 4 comments
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Date Posted: Jun 28, 2019 @ 1:53pm
Posts: 4