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Ok. So whats up with the dev saying that players should have more ability to control and customize sectors in the patch notes? What is different about it now?
For one, you can now rebuild your sectors and not have it permanent crash when someone takes a planet. For another.... I'm still thinking of reason 2, give me a moment....
my icons do not properly fit into the little boxes for things like gateways, wormholes, etc
I just played for like 8 hours straight lol
I encountered a lot of noticable bugs, not sure if/how mods affect them. The most annoying one is that sometimes an enemy defence squad will bug out and indefinitely gain health as you are invading a planet. I've literally gone in with a 3K army of mostly psyonic soldiers against like 2 squads at 150 power, only for them to wipe out over half my forces until I had to pull them out. And it's not like I can avoid this battle because I can't ignore the hyperlane blocker thing on the planet.
I've also been running into a bug involving the psyonic shield upgrade for ships. I sent 20 ingame years researching that tech, then it does not seem to work. I upgrade ships to have them, and they just sit around at the station saying "waiting to upgrade"; I upgrade defence platforms to have them, and they do upgrade but don't show the purple shields. This is probably something to do with ship mods though, since I think this happened before.
And sector/planet AI still sucks and doesn't seem to do much, although vassals are somewhat better (but still suck). Overall the game does feel better now with less micromanagement than before this patch, though to be honest I did not see any specific reason why. It's weird.
Whenever I make sectors, the planets take a month or so to appear in the lists/sidebar.
If that's not it, sorry!
None of my planets will register properly. I have one that is a mining planet even though it has several civilian repli-complexes. Another is a generator planet even though it has tons of foundries.
Great job devs. You broke the game again.
where is that option?
I cannot find that button and it has been pissing me off.
I haven't played Stellaris in a couple months, so it could have changed. But there were a couple ways. First is in a planet menu; the sectors are based around planets now, so if you have a planet that is several systems away from another sector, then there should be a button in its general menu (the menu where you see the governor).
You should also be able to do it somehow from the planets & sector menu.
I liked how I was able to actually create my own sectors in 2.1.
This is either laziness or stupidity. We wanted custom sectors.
thx
I feel like an idiot but the game is so much more cluttered now.