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It's one of the only complaints I have with this expansion. You often only get to explore 2, maybe 3 relic sites all game, since the rest are just explored by the AI in their controlled systems.
Compared to Distant Stars, which introduced tons of events that you can participate in throughout the game, Ancient Relics seems to be missing just a bit.
They do introduce relic sites as the game progresses; perhaps that should happen more often throughout the game - systems that you own randomly trigger a relic site spawn, perhaps.
Oh Meewec's right, is this your first excavation? Every 90 days the game rolls a d10 and if you get a 6-10 you gain a +1 bonus to rolls on that stage, 11-13 a +2 bonus, and on 14+ you complete this stage and move onto the next one. If your scientist is of the same level as the difficulty of the stage they're working on, it'll probably take two years to clear a stage.
On rolls of five or below you might get an event to happen on this dig site. This can be good (extra clues) or bad (a bunch of resources, but also your scientist gains the Maimed trait and has -40 year life expectancy). You want a skilled scientist to do the digging, but don't send anyone you absolutely cannot afford to lose.
So my science ship will start working on it, but when the next chapter is ready, I need to manually click the site to proceed.
So try clicking the site when the science ship is in orbit and see if you have an option there