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Which perks should i go for at this point?
So in my current playthrough i am trying to go for synthetic ascension, i already have "the flesh is weak" so all i need to do is get an ascension slot, however, i only have two slots left, but there are three different perks i want, synthetic evolution, voidborne and ringworld, which of these would provide the most concrete benifeit? should i go voidborne and evolution, or voidborne and ringworld? or perhaps should i go for one of the other perks i havent used yet? (World shaper, defender of the galaxy, interstellar dominion, one vision, mastery of nature, imperial perogative, shared destiny)
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Showing 1-5 of 5 comments
Metadragon Jan 3, 2018 @ 11:07pm 
Ringworld is more for prestige or if you manage to have rushed building tall. So skip that one. IMO its more important that any of the others you probably took.

Depending on who you ask Voidborne is either ok or the best perk ever. Its good for research and energy production. Either wide or tall Habitats are immensely useful.
Shinzor Jan 3, 2018 @ 11:09pm 
If you ahve low planets in your galaxy ringworld or if you plan to play for a long time to come ringworlds will give you the bigger bonus as I don't think there is a limit to how many you can build
Metadragon Jan 3, 2018 @ 11:12pm 
Originally posted by Shinzor:
If you ahve low planets in your galaxy ringworld or if you plan to play for a long time to come ringworlds will give you the bigger bonus as I don't think there is a limit to how many you can build
There isnt but they take a long time and you can only build one at a time without mods.

By the time you unlock Galactic Wonders you could have built enough habitats to outcompete them and explored the galaxy enough. Ringworlds are in the same vein but technically gives less penalties.
Shinzor Jan 3, 2018 @ 11:13pm 
I normally keep 5 slots open for my two evolution perks and the 3 perks for megastructures
Metadragon Jan 3, 2018 @ 11:36pm 
Originally posted by Shinzor:
I normally keep 5 slots open for my two evolution perks and the 3 perks for megastructures
I actually usually avoid evolution perks. I generally take Imperial Prerogative, Tech Ascendancy, Voidborne, Master Builders, Circle of Life, Galactic Wonders. By then I have only two slots left and Im behind tyhe curve on "editing" my people. So I take whichever end game crisis bonus that happens to happen in my game. So Galactic Contender or Defender of the Galaxy depending. And backfill it with whatever I feel like. Ive tried the synth one but ive never tried the psionics path so maybe im missing out.

The generic gene splicing one you can almost replicate with techs.
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Date Posted: Jan 3, 2018 @ 10:51pm
Posts: 5