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...you were saying?
Interesting. I can't remember getting the xenophilia one for xenophobes. But you still have the ridiculous negative. The fact they want a NA Pact is surprising to me.
Still, my points about diplomacy and who gets the modifers still stand.
Grace really isn't your strong suit, is it?
So, even a "cordial" exchange could be very different depending on the participants and that's what I think the modifier represents. It represents the inability of that civilization to properly understand diplomacy because their ethics inform undiplomatic behaviour.
So, for example, if I'm a xenophobic society.. and I'm working on an alliance... or peace treaty... I might characterize it this way "We're allying ourselves with inferior peoples because we need security." That's how the xenophobe would define that relationship. Sure, there's sort of "peaceful" vibe to it, but on the other side of that negotiation there are peoples who don't understand that mindset and might be worried about it.
As opposed to to a xenophile... Who would, in the same situation, characterize their treaty in this way "Different people coming together to achieve great things! We embrace our differences!"
It's much easier to negotiate with peoples whose fundamental values embrace the differences in people rather than distance themselves because of differences.
A VERY simplistic example on a small scale is that it's easier to get along with an extrovert rather than an introvert. Introvert's aren't evil... but their social "default" could make connecting with other people difficult. Same idea. The xenophobe's default position is inward facing, therefore they lack the skills to relate and empathize and negotiate with either neutral or outward facing civilizations.
Get off my lawn Galaxy
I was gonna remark, neither the Nazis nor the rest of the Axis were xenophobic - racist yes, but as you've already said racism isn't xenophobia.
When you wonder why empires tend not to like xenophobes, I think it's because xenophobes are more hostile and for some reason the developers overquantify how much this would affect negotiations. Similarly threat levels of -1000 are ludicrous, especially when I'm offering them a non-aggression pact.
checked if they had wary or hostile attitude? or at the vrey bare minimum what the -1000 was?
Supremecy is the belief that "Might Meakes Right".
Xenophobia is in inherent distrust of those who are different.
Therefor it would be difficult for either society to negotiate peace terms relative to their opposing ideologies.
It's easier to talk peace and prosperity with a Pacifist. It's a more predictable mindset. Xenophobia, whille not inherently violent (but could easily lead to violence) is fearful of people who are different. Thus, negotiating with a society that distrusts people who are different will be more difficult than negotiating with a society that is open to the differences between people.
Not a complicated concept. By definition Xenophobia:
"intense or irrational dislike or fear of people from other countries."
That definition would definitely explain why it's way harder to do any kind of diplomacy. If you have an irrational dislike or fear of people from other societies... then negotiating with those people will be very difficult, especially in contrast to a xenophile.
Whereas a xenophile is:
"an individual who is attracted to foreign peoples, manners, or cultures"
Compare the interactions between cultures. Xenophobes would be afraid and distrustful while the Xenophiles want to learn and understand. It's pretty clear why one has diplomatic penalties and the other doesn't.
Same with Militarist and Pacifist. It'll always be easier living next to someone who abhors violence rather than someone who embraces it.