Stellaris

Stellaris

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Mod to make the planets move?
As the title says, it looks rather stupid they don't move.
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Showing 1-8 of 8 comments
Aaronthelemon Dec 1, 2016 @ 6:47pm 
Do you mean orbit the sun?

If so theres no mod for that currently it would be to great a change for the current gameplay system
Dayaki Dec 1, 2016 @ 7:41pm 
singleplayer maybe but playing it over the net with a friend on a decent sized map and your gonna crash the game 100% bout mid game
MLPMargeth Dec 2, 2016 @ 9:21am 
In the meantime you could try circling your camera view slowly to simulate movement.
Silverlock Dec 2, 2016 @ 10:20am 
This would be a problem with military stations.
kinngrimm Jun 3, 2022 @ 5:13pm 
As a fan of Ian Banks culture novels i was wondering if something into that direction meanwhile had become possible? System ships that carry people, which live and work on the system ship or lets go with the Terravor image where one huge planet eating system ship moves from system to system increasing effectivness and speed of the consumption of planets. What do devs/modders say, possible?
ScreamCon Jun 3, 2022 @ 5:17pm 
If you were a true psycion you would be able to make the planet move just with telekinesis.

Clearly your psycions haven't been doing their job as the planet isn't moving.

After all... it is the gods that make the planet spin, the sun shine, and Nile flow.
Last edited by ScreamCon; Jun 3, 2022 @ 5:23pm
Enola Gay Jun 3, 2022 @ 6:45pm 
shadow raiders style, give us the ability build a planet sized repulser so we can crash them into each other, or to deny the beast planet its meal :p.
mss73055 Jun 3, 2022 @ 7:26pm 
Planets always move. This is why it's called "planet". Also see "plankton" :)
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Showing 1-8 of 8 comments
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Date Posted: Dec 1, 2016 @ 6:32pm
Posts: 8