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Thats the main factor. You have the lowest possible bombardment option. With "Armageddon" you would be twice as fast.
I had an 200k fleet bombarding with light and it took around 6 years (because each time a fleet spawns they stopped the bombardment to deal with the enemy fleet while the hub repaires). With armageddon bombardment it took me less than 2 years to destroy a hub.
And what about nations that only have access to Light and Limited? Seems like a flawed design to me.
well... It works^^ just takes very long, like I said -> 6 years with light stance in my case once. I think its pretty fine, because it kind of reflects your empires ethic.
And of course you can still speed it up by not attacking it with a 100k fleet, but instead attacking with a 500k fleet.
Even for gameplay it makes more sense this way. Contingency would be so laughable easy if you could just send 4 small fleets on every hub and basically wipe them out fast or "stop" them from spreading. Currently at contingency start I always (... well the two times I got it in 1.8.1) have to use my full fleet to destroy the first hub, giving contingency enough time to spread a little so it can be at little bit of an danger.
I really like it that the base mechanics of each crisis since 1.8 is challenging and you only have to decide at gamestart how challenging you want it to be.
Edit: Of course the fast repairing sucks^^ totally overread that part, but like Astasia wrote, this will be fixed.
Can you only bomb a planet with one fleet at a time?
yes