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I feel guilty for going with the energy credits (observe) since I generally roleplay. But honestly, the rewards for destroying them outright simply pale in comparison to the point of being irrelevant. The militarist approach (our fleets will break them apart) needs a buff to its reward.
They add some life to the galaxy.
Problem is the amoeba fleets in my current game decided to park for whatever reason. I don't know if they're bugged, damaged, or what. Usually I see them drifting from system to system in fleets of roughly 800-900 strength. One even attacked some of my mining stations earlier, but it had a fleet power of 800-900. These 3 or 4 fleets are all 679 fleet power and have been blocking some systems near me until I got sentinel destroyers. Maybe there are two types of amoeba fleets? Stationary and mobile ones?
I agree about it being sad how many of the "neutral" and spaceborne aliens die off. They should at least respawn from time-to-time to bring life to the galaxy.
Maybe I can find a mod for this...
If they're peaceful, why do they show as hostile?
Is this a problem that you're having in your own game? This thread you're responding to is quite old and it is unlikely that anyone originally participating in it is still around to give you a response. But if there's something about the amoebae that you're wondering about, I'm sure folks would be happy to help.
I know it's old, but I decided to try revival rather than a new thread.
The problem I'm having now is that I made the choices to be friendly but they blocked access to five systems so I couldn't even survey, and one system was a chokepoint they just sat on, not moving anywhere at all. Since being friendly didn't seem to be of any value I got tired after twenty-plus years of them blocking that chokepoint and just took them out -- if they were going to show as hostile, and act hostile by blocking systems, then hostile it would be!
At this point I figure I'll park a fleet in a system with them and see what happens.
If you have a xenophilic ethos and choose to coexist with the amoebae you get a special project that allows you to dedicate physics research to studying co-existence. When the special project is concluded, then you can send ships into systems with ameobae in them. You can read about it in more detail here, but I'll quote the relevant part for you: https://stellaris.paradoxwikis.com/Spaceborne_aliens#Space_fauna
as in
"We didn't address the issue in five years because we can't even be bothered to archive old threads. But oh boy if you make us look bad then we'll go hard on you for researching the internet."