Stellaris

Stellaris

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Indoctrination should have consequence
I feel as though the Indoctrination method for primitive civilizations should atleast have a slight negative consequence to the player when doing it. It seems a bit to easy to simply indoctrinate all the civilization pre-space age you encounter for the rest of the game until the point they reach the space-age, where you can switch to enlightenment for a quick an easy vassal. That way, you instantly get an allied/vassal civilization that has almost the exact ethics as you.

Realistically, it would make sense for their to be consequences to this "manipulation" of the way an entire civilization is created. Perhaps an opinion modifier should be added to the civilization which adds a # of negative opinion when they reaced the space age which would decrease overtime and the modifier could be called "Manipulation".

Because realistically, if the Human race or any intelligent alien race for that matter were to realize that something like their gods, religion or way of thinking was put in place by an otherwordly entity, you'd probably feel a bit manipulated and distrustful about that particular race for doing such a thing, and can make you suspicious of what other things they might do to your civilization if your back is turned.

But thats just my two-cents. Overall I like the mechanic and this is simply perhaps a suggestion if anything.
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Showing 1-7 of 7 comments
Maybe they could implement an event? Like, what if your Vassal realizes they were manipulated into being who they are, and then an uprising happens and your Vassal automatically becomes independent because they have returned to their old ways.
Shahadem Jul 11, 2017 @ 10:16pm 
Or maybe the indoctrination takes the form of cybernetic implants that directly control the mind of the species and prevent them from working to discover the implants?
mcsproot Jul 12, 2017 @ 4:25am 
Well, considering they're being manipulated steathily, it doesn't make sense for them to be angry at aliens when they don't know it's aliens.

Like your example about humans, if we found out our scripture was written by aliens to make us more Spiritualist, then we'd be upset. But what if we didn't know? How are we going to find out?
Comander-07 Jul 12, 2017 @ 4:41am 
Im not so upset about the space lizards which rule earth from the core
Seveltarm Jul 12, 2017 @ 5:48am 
During my current playthrough I've got an event about one of my agents falling in love with one of indoctrinated alien ladies. He sent me 2 massages about revealing my plan to the primitives but nothing happened, they joined my empire like always. It can be some kind of bug which prevents further development of events because every time I load game I got the same massage from this agent.
mcsproot Jul 17, 2017 @ 1:22am 
Originally posted by Seveltarm:
During my current playthrough I've got an event about one of my agents falling in love with one of indoctrinated alien ladies. He sent me 2 massages about revealing my plan to the primitives but nothing happened, they joined my empire like always. It can be some kind of bug which prevents further development of events because every time I load game I got the same massage from this agent.

That's not indoctrination, that's infiltration.
jacobellinger Jul 17, 2017 @ 1:59am 
Originally posted by Grey Knight Dante:
I feel as though the Indoctrination method for primitive civilizations should atleast have a slight negative consequence to the player when doing it. It seems a bit to easy to simply indoctrinate all the civilization pre-space age you encounter for the rest of the game until the point they reach the space-age, where you can switch to enlightenment for a quick an easy vassal. That way, you instantly get an allied/vassal civilization that has almost the exact ethics as you.

Realistically, it would make sense for their to be consequences to this "manipulation" of the way an entire civilization is created. Perhaps an opinion modifier should be added to the civilization which adds a # of negative opinion when they reaced the space age which would decrease overtime and the modifier could be called "Manipulation".

Because realistically, if the Human race or any intelligent alien race for that matter were to realize that something like their gods, religion or way of thinking was put in place by an otherwordly entity, you'd probably feel a bit manipulated and distrustful about that particular race for doing such a thing, and can make you suspicious of what other things they might do to your civilization if your back is turned.

But thats just my two-cents. Overall I like the mechanic and this is simply perhaps a suggestion if anything.
maybe have an event where the populace goes finatic to one of your ethose and in adition they could even lose their minds and riot from indocternation not taking effect like they had hoped, cousing one or more pops to die.
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Showing 1-7 of 7 comments
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Date Posted: Jun 22, 2017 @ 9:39pm
Posts: 7