Stellaris

Stellaris

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doomspike Apr 16, 2017 @ 9:02am
Spectator games.
Spectator mode is an option right? Whenever I ask for it I get a swift kick right away. I just want to see how people do it.

This is after what totals to 16? hour game with 2 of my friends. I am under influence and incapable of any kind of strategy. But it would be nice to watch others figure crap out.

I am only being nosy because I want to see what other people do. And too burned out to actualy join the game.
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Showing 1-7 of 7 comments
Warsmith Honsou Apr 16, 2017 @ 9:16am 
very easy to do go into the game like you would normally with the empire or empires you want to watch. then go into console commands with the ` key and type "observe". Have fun, i got lots of cool screenshots playing around with observe mode.

Actually have to double check if you can observe in multiplayer.
Last edited by Warsmith Honsou; Apr 16, 2017 @ 9:17am
Bomber Apr 16, 2017 @ 9:37am 
Watch some lets plays? https://www.youtube.com/playlist?list=PLH-huzMEgGWBULPn80efryYBYrLo-ex1w

Other good way to learn stellaris -> Play singleplayer.
HugsAndSnuggles Apr 16, 2017 @ 9:47am 
Originally posted by doomspike:
On slow I have enough time to figure things out. Any faster I get overwhelmed by too much crap coming at me.
It's all about knowing what to build and when. There's really not that much choise in what you're supposed to do, and most of the stuff can either be ignored, queued enough not to worry about it for a while, or outright automated. Doubt that watching someone play live wihtout proper commentary will help you with that.
Zadenae Apr 16, 2017 @ 10:06am 
MOO and MOO2 don't really have the decision events and sheer scale of stellaris. I would recommend scrapping that idea for a strategy and try to learn from scratch you'll have an easier time. Plus there is nothing stopping you from playing on slow. Feel no shame in taking the time in making an educated decision from a wild guess based on little information.
HugsAndSnuggles Apr 16, 2017 @ 10:07am 
Originally posted by doomspike:
If there was a template like...
No such thing. Depends on what you play and how you want to play it. Usually you just scout nearby systems, survey habitable planets (then everythhing else within your borders), grab what territory you can, dump all/most planets to sector, build up your fleet to cap, and then see about building up those starports and/or upgrading planets (if you don't have war to worry about already) - more or less in that order, all while building up those mines (usually prioritizing minerals) and an ocasional building on your capital.

Just takes some ship order queue management, mostly af first, then it's pretty chill.


Edit:

All specifics like what exactly you need to build, what tech to research etc. come from enough single-player expirience. It's possible to explain it 'on paper', but hardly worth the effort.

You don't have to be good at it to play multiplayer, obviously... just don't expect to win =)
Last edited by HugsAndSnuggles; Apr 16, 2017 @ 10:12am
Warsmith Honsou Apr 16, 2017 @ 10:08am 
You really need to play around in singleplayer and get the hang of the game and train your brain at the pace you enjoy, use spacebar whenever you need to pause and learn what everything does and give yourself time to make decisions, i know multi is very different but it may help alot just to ease you into understanding everything.

also like i said jump into observe and watch the AI for a while it may help.
Last edited by Warsmith Honsou; Apr 16, 2017 @ 10:09am
Marcos_DS Apr 16, 2017 @ 10:17am 
My sector template for mid to late game: Clear all tileblockers (using a tileblocker governor if possible), prebuilt everything you can build on tier 0. After those are finished, hopefully with migration you have 5 pop. Build tier1 only buildings energy nexus, paradise dome and mining network. After those three are finished, throw the planet into a sector (set to no redevelopment), upgrades are done by sector

If using let's plays, make sure they are multiplayer, otherwise you might learn things that work mostly vs. AI but not in multiplayer
Last edited by Marcos_DS; Apr 16, 2017 @ 10:18am
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Date Posted: Apr 16, 2017 @ 9:02am
Posts: 7