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Yes but what is that in Stellaris? A decision to pay more for happier pops?
The benefit is that you don't have any mine, energy or food districts but you will still need clerks which are workers and it means that you don't gain any benefits since clerks are workers and not specialists and there's no other way to obtain energy and consumer goods at the same time. You benefit from clerks as the trade value increase with trading but trade value on star bases doesn't gain buff from population since it only checks for jobs and not the production value. Leaders attribute production value for both population and star bases.
The unemployed doesn't gain research assistance since it only checks jobs and not production value.
You're given buff to specialist works but you don't have any specialist workers or workers who gains specialist buff. All specialist workers are now unemployed workers or clerks.
Clerks doesn't gain buff from equalitarian which means you have no real use of specialist buffs.
The reason why urban districts are used instead of energy districts is because you'll be able to upgrade all your planets to gain a population growth. The cost is that you're falling behind since you need to take too many steps in a game where everything is based on automation and where reconstructions are permanent losses.
Utopian living standard means you make the entire empire based on Livestreaming wokeness about topics in all categories of research and uses clerks to pay the bills. Everything is automated that people having time to think about future projects and possibilities.
It gives additional bonuses on the cost of more consumers goods used for pop/workers upkeep