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Yeah, I've seen this as well, and I agree that it most likely plays a role in what the OP is seeing. Also, it seems like the AI simply will not engage if the odds are not in their favor, regardless of how 'dire' the situation is. In my case, the empires around the Unbidden only started stepping in once the tide of the war turned.
Sound so true x)
It was even a bit weird, when a fleet arrived just in time to shoot down the portals last hitpoint after I had beaten it - and then getting the 'This empire defeated the unbidden'.
Yes, I think this is exactly the problem...the AI doesn't think it can win the fight and so doesn't try...but can't take into account that if they do nothing they will die. It is frustrating as a few of my attacks on the portal would have worked if there had been maybe only 10, 20K more fleet power around to finish it while my more advance forces hold the unbidden fleets back.
Lol that sounds about right "Damn it younglings, you're not fighting the right way"!
the new mechanic with the anchors is meh
AHAHAHAHAH nice one xd
Now that is a cunning plan my friend...any relation to Baldrick?
So, 10 AI with each a 50k fleet wont cooperate, because most hate each other, and will die one after the other.
Allied AI then have to deal with different FTL methods...and closed borders.
Hyperdrive AI are utterly useless, WH ones need time to build their stations, only warp AI seem to be able to be in position to fight.
Too bad, their allies can never join in time.
So, only FE AI are really in a position to do something, because they are strong by themselves.
It doesnt help that the player main occupation duing the first 150 years is generally to weaken and divide everyone.