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Option 1: Somehow survive until late game, and unlock tech, that allow you to reduce ethnic diversity. Then you can use cede planets on them, or vassalize, then integrate 10 years later.
Option 2: Use fanatic spiritualist with divine mandate. It gives 40% ethnic diversity reduction permanently. Combined with collectivist you can enslave others, and force them to work until they get your ethos. Also slaves ignores policies for ethnic diversity. With that you can convert even totally opposite races on the other side of the galaxy with no further technology.
At least this is how it worked back then.
You were always able to change politics so unhappy pops become less unhappy. Factions existed since 1.0. They are a pain in the ass always asking for independence for a sector, or planet. Except the slave factions. That is why you needed ethnic diversity reduction. With it pops gained your ethos, and then they left they faction to become loyalist, or docile slave if you had regulated slavery, and collectivist etho.
But that's not how it works anymore. Factions don't want independence, they want policy changes, and they don't immediately go into revolt, they simply provide base happiness to the pops that belong to them, and if their base happiness is above 60%, they provide influence. There's a new mechanic called unrest that governs uprisings. Also, we're talking about changing your governments ethics by embracing a faction, not policies.
that info text in the screenshot actually tells you why you can't embrace your militarist faction - because you are already fanatic militarist.
embracing shifts your government ethos in the direction of that faction ethos. which is also the reason it doesn't work for a fanatic ethos (it's already maximized).
So when starting a new game, would it then be wiser to not go fanatic and wait for a faction to ask me to go in that direction?