Stellaris

Stellaris

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Kron Krian May 25, 2017 @ 4:04am
Giants in the playground...
So yeah, how do i deal with this event, because quite frankly said i am scared. The awakened empire is of fanatic materialist type.
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Showing 1-15 of 28 comments
Ungenau84 May 25, 2017 @ 4:25am 
The main problem would be, that they try to expand now very quickly. The more planets they get the faster they can produce their fleets ... they will snowball.
If you are lucky and they are not next to you, then they will make war against other empires to expand - but thats not really a luck.
If you can afford it in any way declare war right now! They probably will have about 200-250k fleet strength. You don't have to take them out in one step, you can try to produce them out. Let them take over planets and retake them as soon as they are on the way to the next one ... could be a long way to got, if you are not prepared.

The only other solution is to surrender and be their toy ...
Last edited by Ungenau84; May 25, 2017 @ 4:27am
Rin May 25, 2017 @ 4:58am 
If you can, make a dash for their homeworld / core systems. Those are their strength and backbone of quickly rebuilding their fleet. As long as they retain control over their core, they will replace ships extremly quickly and build new ones. Each you wait you can besically add a few K to their fleet strength.

The core is of course also their best defended systems and taking out those spaceports and stations will cost you even when you somehow manage to do it before their fleet arrives .. or in the case where you manage to destroy their fleet.

But if you leave them to grow unchecked then being scared is a fitting state of mind because they will soon have fleet power in the million-range and that is not an exageration.

Welcome to endgame! ;D
Kron Krian May 25, 2017 @ 5:15am 
huge help there...NOT. You are basically telling me to either try my chance to (somehow) stop them or to start over. How do i fight 200k military power?!
SadisticNemesis May 25, 2017 @ 6:00am 
200k fleet power isn't that much.... wait until they have 2 mill then.
Randaar May 25, 2017 @ 6:15am 
I just recently won a game in which I had the displeasure of dealing with an awakend empire and the prethoryn scourge at the same time.i had to make the choice of which event to deal with first and I went with the scourge.In retrospect I should have taken the awakend empire first because they are a greater threat than the scourge or the unbidden imo.It is important to start building your empire early in the game with the intention that upon reaching the endgame you will have to deal with a major crisis.If not try to expand as fast as you can. It may mean that you need to take some frindly space in order to ensure the survival of your empire.Like the the other people said expand grow your fleet and take back planets while tryind to aviod the awakend fleet for as long as you can.in the end of my game i was able to produce a fleet of about 900k to the awakend fleets 1 million plus.It was an epic battle and my empire was avle to triumph in the end.If you can take thier home aystem away from them you have all but won.I hope this helps and enjoy Stellaris!
Stelar Seven May 25, 2017 @ 6:30am 
Originally posted by Kron Krian:
huge help there...NOT. You are basically telling me to either try my chance to (somehow) stop them or to start over. How do i fight 200k military power?!

The game says play as you like, but it is a lie. You can do lots of things and be ok for most of the game, but if you want to win you must always be building fleet. Every single major crisis is a test of fleet strength.

Having said that there are games where RNGesus wins and an awakened empire happens in the midgame. If that happens thou lose. It's just the nature of the game.
Last edited by Stelar Seven; May 25, 2017 @ 6:30am
Kron Krian May 25, 2017 @ 6:33am 
Originally posted by Randaar:
I just recently won a game in which I had the displeasure of dealing with an awakend empire and the prethoryn scourge at the same time.i had to make the choice of which event to deal with first and I went with the scourge.In retrospect I should have taken the awakend empire first because they are a greater threat than the scourge or the unbidden imo.It is important to start building your empire early in the game with the intention that upon reaching the endgame you will have to deal with a major crisis.If not try to expand as fast as you can. It may mean that you need to take some frindly space in order to ensure the survival of your empire.Like the the other people said expand grow your fleet and take back planets while tryind to aviod the awakend fleet for as long as you can.in the end of my game i was able to produce a fleet of about 900k to the awakend fleets 1 million plus.It was an epic battle and my empire was avle to triumph in the end.If you can take thier home aystem away from them you have all but won.I hope this helps and enjoy Stellaris!
One hell of a enjoyment ! PRAISE THE ADVICES !
In all honesty though, you are the only one who gives me any real clue on how to fight back this trash. But i think my empire is all but done, i only have around 70k fleet power (even less if we do not count admiral). I do have fleet capacity equal to theirs, but that doesn't really speak much. Plus, this is my first run and awakened fallen empire was not one of the "crisis" in the wiki, but that's what this is. Is basically a glorified crisis with a slapped on name "Giants in the playground". Frankly said, i was caught by really big trashy suprise. Maybe if the Enigmatic Fortess did not bugged, i would stand a chance with the technology in it, but that's a story for another time.

In overall prespective my world (for this first run) turned upside down.
Last edited by Kron Krian; May 25, 2017 @ 6:35am
Kron Krian May 25, 2017 @ 6:37am 
Originally posted by Apostate:
Originally posted by Kron Krian:
huge help there...NOT. You are basically telling me to either try my chance to (somehow) stop them or to start over. How do i fight 200k military power?!

The game says play as you like, but it is a lie. You can do lots of things and be ok for most of the game, but if you want to win you must always be building fleet. Every single major crisis is a test of fleet strength.

Having said that there are games where RNGesus wins and an awakened empire happens in the midgame. If that happens thou lose. It's just the nature of the game.
I think you need to read my other comment. I got completely screwed by RNG both with this awakening, and the bug that occured with the Enigmatic fortess. I am just gonna start all over.
Last edited by Kron Krian; May 25, 2017 @ 6:37am
Stelar Seven May 25, 2017 @ 6:45am 
Originally posted by Kron Krian:
Originally posted by Apostate:

The game says play as you like, but it is a lie. You can do lots of things and be ok for most of the game, but if you want to win you must always be building fleet. Every single major crisis is a test of fleet strength.

Having said that there are games where RNGesus wins and an awakened empire happens in the midgame. If that happens thou lose. It's just the nature of the game.
I think you need to read my other comment. I got completely screwed by RNG both with this awakening, and the bug that occured with the Enigmatic fortess. I am just gonna start all over.

It happens, and given the length of the build up it can be really frustrating. One thing you can do is build as much fleet as you can always. Conquer and colonize everything to build spaceports. Max your fleet, but have two fleets. That way you don't have to spend movement maintenance while you beat on smaller neighbors.

Playing tall isn't really an option you won't have a big enough fleet. Tech is not very important, just hills.

Also use kinetic weapons and get energy torpedoes on your corvettes, learn basic laser and missile tech to unlock them.
Kron Krian May 25, 2017 @ 6:49am 
Originally posted by Apostate:
Originally posted by Kron Krian:
I think you need to read my other comment. I got completely screwed by RNG both with this awakening, and the bug that occured with the Enigmatic fortess. I am just gonna start all over.

It happens, and given the length of the build up it can be really frustrating. One thing you can do is build as much fleet as you can always. Conquer and colonize everything to build spaceports. Max your fleet, but have two fleets. That way you don't have to spend movement maintenance while you beat on smaller neighbors.

Playing tall isn't really an option you won't have a big enough fleet. Tech is not very important, just hills.

Also use kinetic weapons and get energy torpedoes on your corvettes, learn basic laser and missile tech to unlock them.
I have these techs, but right around as you spoke the Unbidden decided to conviniently spawn in my borders.

I am starting over, give me advice on what ships i should focus building for this new game - battleships, cruisers, destroyers or corvettes and with what tech should i start. That's the most helpful thing you can do now really.

Did i said that this was my first game ever in Stellaris? Also, what is "hills"?
Last edited by Kron Krian; May 25, 2017 @ 6:50am
Rin May 25, 2017 @ 7:01am 
Originally posted by Apostate:
Originally posted by Kron Krian:
I think you need to read my other comment. I got completely screwed by RNG both with this awakening, and the bug that occured with the Enigmatic fortess. I am just gonna start all over.

It happens, and given the length of the build up it can be really frustrating. One thing you can do is build as much fleet as you can always. Conquer and colonize everything to build spaceports. Max your fleet, but have two fleets. That way you don't have to spend movement maintenance while you beat on smaller neighbors.

Playing tall isn't really an option you won't have a big enough fleet. Tech is not very important, just hills.

Also use kinetic weapons and get energy torpedoes on your corvettes, learn basic laser and missile tech to unlock them.

I usually have several fleets ... maybe three or four ... to be able to move them independently or to use them together when I need to deal with something strong like a AE. But I would disagree that tech is not very important. The AE ships will always be stronger and are able to shot down several ships for everyone they loose. But if your weapons are strong enough, they will take looses and the better your weapons and the faster you can take down their ships, the fewer looses in the end. And when you still have ships left after the fight you can press on since the AI wont really come after your empire as long as you maintain presence in their empire and you might still be strong enough to attack the core worlds.

To deal with a AE it is best to be fast and attack instantly, have the numbers ready to overcome their superior firepower and have the quality of ships and guns to be able to deal a lot of damage faster then the AE can shoot down ships. They also tend to focus on capital ships so swarms of torpedo corverts are very good in stripping their shields quickly.

So be fast, be tall and be wide or the AE will only see our empires as nothing more then a speed bump on their way.
Elitewrecker PT May 25, 2017 @ 7:04am 
I don't understand the deal with: fallen empire has awakened and has 5x my fleet power - RIP game.
They won't always attack you (depends on the ethics) they might be content with making you a vassal, that way you can just focus on building ships (like you should have been doing for the previous decades) till you're strong enough to rebel.
Awakened xenophiles in particular will try to make everyone their signatory.
Now, if they're awakened militaristic xenophobes, THEN you're in big trouble.
Last edited by Elitewrecker PT; May 25, 2017 @ 7:05am
Kron Krian May 25, 2017 @ 7:16am 
Originally posted by Elitewrecker PT:
I don't understand the deal with: fallen empire has awakened and has 5x my fleet power - RIP game.
They won't always attack you (depends on the ethics) they might be content with making you a vassal, that way you can just focus on building ships (like you should have been doing for the previous decades) till you're strong enough to rebel.
Awakened xenophiles in particular will try to make everyone their signatory.
Now, if they're awakened militaristic xenophobes, THEN you're in big trouble.
Well, try to understand it. The deal is also that it was my first game.
Exarch_Alpha May 25, 2017 @ 7:32am 
Being vassal of ANY AE sucks. The truth is that they will all expand like crazy and have massive fleet limits, making rebellion a complete PITA. Good luck killing 1 million of fleet power.

Limit their growth by surrounding their territories and make strong alliances. Tech then kill them.
Kron Krian May 25, 2017 @ 7:54am 
Originally posted by Rin:
Originally posted by Apostate:

It happens, and given the length of the build up it can be really frustrating. One thing you can do is build as much fleet as you can always. Conquer and colonize everything to build spaceports. Max your fleet, but have two fleets. That way you don't have to spend movement maintenance while you beat on smaller neighbors.

Playing tall isn't really an option you won't have a big enough fleet. Tech is not very important, just hills.

Also use kinetic weapons and get energy torpedoes on your corvettes, learn basic laser and missile tech to unlock them.

I usually have several fleets ... maybe three or four ... to be able to move them independently or to use them together when I need to deal with something strong like a AE. But I would disagree that tech is not very important. The AE ships will always be stronger and are able to shot down several ships for everyone they loose. But if your weapons are strong enough, they will take looses and the better your weapons and the faster you can take down their ships, the fewer looses in the end. And when you still have ships left after the fight you can press on since the AI wont really come after your empire as long as you maintain presence in their empire and you might still be strong enough to attack the core worlds.

To deal with a AE it is best to be fast and attack instantly, have the numbers ready to overcome their superior firepower and have the quality of ships and guns to be able to deal a lot of damage faster then the AE can shoot down ships. They also tend to focus on capital ships so swarms of torpedo corverts are very good in stripping their shields quickly.

So be fast, be tall and be wide or the AE will only see our empires as nothing more then a speed bump on their way.
Stop writing some half assed stuff and give exact details as to what to do. Now i am starting anew, because of the events of the game and i would be happy if you could point me in the right direction.
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Date Posted: May 25, 2017 @ 4:04am
Posts: 28