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At least in Sins of a Solar Empire the Unity psychics can push away and destroy smaller ships with their psychic powers. In Stellaris they can't do ♥♥♥♥. What should be an amazing game changing new system is just a stupid dice roll event once every 5 years which also costs energy for completely stupid reasons. And despite the fact that I have over a thousand populations I can still only do it once every 5 years and still have the exact same fail chances and can't at all choose what 3 options I guess. The devs have no vision.
If it was only a partial failure the snarkiness would have been unnecessary. Since this was a total failure the snarkiness was necessary to show the depth of my displeasure.
And now my capital has an awesome blackhole in it, and colonizable tomb worlds, so yay :P
Wait, what, mine changed to a different species. How do you manage to keep it as it is?
so you're a child. got it.
because what was will be?
real talk, i'd like to know this as well since i had that event once and my scientist was a synth and his profile picture changed to the new species.
Right, so we're going with "what was will be" as the official explanation