Yaoling: Mythical Journey

Yaoling: Mythical Journey

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SpectreKP Oct 10, 2024 @ 2:00pm
Meme Didi build Ideas
Just starting out, so I have no idea how good it would actually be; but Didi is the duck that comes with a built in "Taunt" ability that ends with them running away.

I kind of feel like Flicker, Indomitable & an MP gen trait would be fairly good for the duck.
Transmutation or a combination of Lifesteal & Shotgun/Firework could work to keep the teleporting duck in play.

Alternatively, various tanking traits such as Organic for extra heals with a "thorns" effect that causes damage when hit to make the duck extra annoying rather than having one that just teleports around.
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Fracastador Oct 10, 2024 @ 2:26pm 
I don't know exactly how some of the talent wording works, so I'm unsure how well it functions, but considering how much running around it does, that talent that increases damage based on movement might be handy.

I thought of trying an anti-demon build at one point that was just a bunch of didis all taunting in sequence, some with investment or tunnel vision in order to stagger their taunt activation timings, so that the demon's attention gets pulled all over the place and its ability is blocked, but my experiment with just two didi didn't seem to work the way I hoped. Wasn't sure why.

I think didi's a concussive/bludgeoning yaoling too, which means that its status buildup can cause stun, so attack speed buffs+the talent that increases status buildup might let it stun enemies periodically. Get the pressure off itself every now and then for a few seconds.
Last edited by Fracastador; Oct 10, 2024 @ 2:35pm
Fracastador Oct 10, 2024 @ 2:28pm 
Note, if you end up wanting to use Didi as a taunt in the postgame with the union mode (gives some chances to win extra jades, but makes enemies more than twice as strong for most stats), you may end up needing the persistence talent, because if you use the union settings, the amount of damage basic attacks do becomes very high.
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