Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
For example Elite Heritage is often less effective than just using investment, since Investment also triggers WP Mana gain. Assuming you have the lowest cost 80 Mana ability, you normally fire 1 ability in 8 seconds. Disregarding WP, Investment alone would change that into 80/14 = 5.71 seconds. That's a 28.6% reduction compared to Elite Heritage's 30%, and if your unit has significant WP, it comes out ahead.
That's not even to compare it to Investment SE, which Elite Heritage flat out loses to. All the Herald talents are somewhat weaker than the equivalent Elite 100% damage for 6 seconds after ability use talents provided your units cast abilities more often than once per 12 seconds. Royal Bloodline is just a direct 0.4x eHP multiplier, nothing amazing.
I actually do think the game is fine in its current state, bar them introducing more powerful Legendary talents and in fact, I think that Legendary talents in general could use a slight buff.
You need to breed vast quantities of Shinies to get specific SEs, the Shiny chance with two Shiny parents is 50%, so it isn't that horrible. The Shiny talent is completely random, however.
I'm just addressing your concerns about Legendary talents, I can tell you definitively that no Legendary Talent is Quintessential for Union difficulty - they can easily be replaced by Elite talents and below.
My opinion would change if they ever nerf the WuKong battery, then the LuckyStar+Inspiration degenerate combo would be extremely important. Inspiration is already a bit too strong for an Elite talent.
Yes, I know you can breed them, I was trying to find some Yaolings that had talents I wanted and deleted the ones I didn't one to get one with all the ones I did want and then tried to breed that into a Shiny Yaoling just because I wanted sparkles and then I tried to breed that into a Recolored and Elite Yaoling so I could get a shiny recolored elite yaoling with my traits and then I tried to get the best stats on it.
I know you don't need all those things, but because you can get all those things all I'm asking is for some ways to make that just a bit simpler.
And I feel like the talent system within the difficulty giving a drop rate to talent consumables seems like it's trying to remedy that while also giving a nice challenge which is cool.
I know I gave some comments to breeding, but that's just because this was mostly revolving around the topic of the Talent Consumables, and the only way other than Talent Consumables to spread talents is Breeding... I brought it up.
if you could like... just buy all the talents I'd be cool with that too, but you can't. You can buy some at a time, but you can't just buy what you want when you need it and I'm usually needing a lot of the same stuff for a lot of my guys.
Very minimum, I do get "You don't need golds you can do fine with purples" and most of the stuff I need and use are purples. But even on the 3rd difficulty I farmed a lot and saw like... maybe 3? 4? Over hours and hours of gameplay?
So if there's a 5% drop rate, and there's like 15-20 purple talents
The odds of getting what you want are like... close to none, y'know?
Since the game is early access, I felt like I would throw in my 2 cents that I feel like the "Difficulty talent consumable drop rate rewards" feel a little low, is all.
I just tried to give a lot of supporting info, and maybe a new suggestion on how to use heart gems. Because I think heart gems should be used for more interesting things than a gacha that helps for the first like.... 500 and then it just feels meaningless to spend.
Also please inform of Wukong battery I was going to build a Wukong because he summons and I'm trying to make a summoner party
My point as it stands is very simple: You want Legendary Talent Jades to be more common, but I don't think that's necessary because breeding in two Legendary talents is trivial, especially on harder difficulties, and the Legendary pool is so limited that there isn't much point in having three or more Legendary skills.
I will say, however, that the increased stats of the wild yaolings is very much worth the added difficulty. On the highest difficulty, as long as you’re careful to always surprise the yaoling so you can run away without consequence, you can effectively hunt yaolings with great stats without having to bother with breeding. Sure they won’t be perfect, but they can get pretty close - and if you consider that not all yaolings really need a good rating in each stat, then they can be just as good. I’ve gotten ones with 5 stars in all stats, 5 stars in all stats except one that is a 6, and ones with 6 stars in the 3 stats I cared about for that yaoling. Once you find one you want to catch, as it stands currently you don’t need to win the battle to keep it as long as you catch it before you lose/run.
Also, yes the time investment is way too much. The mechanisms around breeding takes too long. We can catch the yellow talents, but it takes a large time investment to breed them up.
I hope the devs remember the cozy side of this game instead of only focusing on the hardcore side.
what im doing now is, check commission sales Yao (Hire). if you get lucky to see the specific Yao get one with a desired yellow talent like tyrant or Intuition, some herald or Briliant, or RB.. then crazyly grind breed hatch fest and sometimes i get 3 golden talents in one baby, breed more... pray to rng gods later to get what u really want ^_^
and that gives me a desirable outcome :)