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How is it affecting some steam achievements ? I suppose it's not the same thing when you finish the game by blasting all ennemies with a single punch.
I don't really understand how works the stats stuff neither, there is no option for reset the stats in the options ?. Or maybe I miss something and it's possible to do that at some point without tweaking stuff in the files.
But I like the fact that people complained about no individual stats and they're answering in an update being like "whatever, do your own stats for your rangers" it's not a common thing you can do in a BTU, so *clapclap*
Power blast attacks are a cool addition, powerful and beautiful animations but I just find weird how you're suppose to do it on your controller with the default button mapping, (maybe it's just me)
the nintendo prompts for the steam pc version are still wrong, it's written"B" for back/return when it should be written "A".
Game still not saving your gamepad prompts for the next time you launch the game (xbox/playstation/nintendo)
I'm complaining a little bit but, it's a good update,
thanks for the support Digital Eclipse.
Obviously no mentions, zero news.
But now we have the power blast
Also, one thing I would enjoy a lot is an option, especially in speed run mode, to remove cutscenes and talking during stages alongside with the annoying timer covering the screen all the time. I like to do some speed running in this game, but that thing covering the screen is annoying and could be a button to hide when necessary.
The modifiers are okay, but not very interesting. Again, I'm happy with this update; it's a big step in the right direction and shows that the team wants this game to be better, and I hope it happens.
Spring
"What's next? Online improvements! Later this spring, we'll upgrade the game's online mode to allow up to six machines to connect for multiplayer matches. It's worth noting that since our game uses peer-to-peer connections, more machines in more locations with more distance between them will introduce more latency. We still feel a two-machine connection with multiple players on each side will offer the best co-op experience online, but since this feature was heavily requested, you will ultimately be the judge."
Include a 4th level up option, could be charge super faster for example. so when we level up during play we can spread more the points because in the end with all status maxed all rangers become the same again, so with that we can have some diversity.
Also, i would love to when i start a new file my ranger stats reset, i was going to play with friends and my red ranger was maxed and all other rangers are not, kinda takes away the fun of the system and in the end all the rangers become the same because there's no different stats.
I did add u. Lets play mate. The online mode should be better lol.