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Also, we're open to your feedback but it'd be great if you could put them all in one post...? Thanks!
Ah! I hadn't even thought of spoiler tags! I don't know if I've ever actually used them before! O.O' I do hope though that nobody clicks on a topic titled as such without having gotten to the ending, though! XD
One of my earlier posts was actually inquiring as to how you wanted feedback structured, though. Most of the things I most wanted to report were what I would have considered "bugs", but usually with most games I've seen, they have a bug report thread sticky and then another for non-bug related feedback. The thread was titled "Further Support?" but before any devs got a chance to respond and explain how they would like things structured, it was a bit hijacked by some random guy who just spouted-off some random misinformation (you replied to him much more politely than I did; good job! XD) so it would be nice if we could get an official thread for bug and non-bug related feedback.
With regards to the "...?" after "all in one post": I get it, I made a lot of threads! XD
I'm not usually a big forum guy and really just tried to force myself to get anything I encountered written down as soon as possible, but that coupled with not seeing any preferred structure laid out for feedback left me unsure if I would effectively just be hiding a bunch of completely unrelated issues in a patchwork thread of entirely disparate posts. I'd definitely be willing to try to find all my previous posts' reports and compile them to post into an official feedback thread if that is something you might be able to post!
Lastly, thanks so much for responding; I really appreciate you taking the time to get back to me! I wanted to say that you guys did an amazing job with this game, even if publishers may have made your job that much more "fun" by pushing things before they were completely ready. I was playing Shredder's Revenge recently and was appreciating just how much budget went into it to get that perfect, classic feel but at the same time, that also made me appreciate all the more just how creative you all were with how you utilized such interesting (AKA way cool) visual tricks and techniques to give Power Rangers its own very unique flair! It feels like a classic style that pushes its own "limits" in such a genuine and authentic to its era's way!
Thanks!
I feel it might be too much of a stretch to view the tease as evidence he was planned or hoped to be put in the base-game, but I certainly would be excited to see him! While I wouldn't argue against his inclusion in the base-game, I do think if I were planning things out, I'd feel a little worried about his presence being a little wasted when the story is otherwise so tightly centered on Rita and the rangers. If my game has DLC/expansions planned, I'm definitely going to want to save him for that and keep the base story tight.
While there are a lot of things that should have been handled differently, I wouldn't mark this one up as any kind of nefarious "Corporate Commander"-ing just because it seems sensible enough to me beyond just "money! >:D".
Regardless, I'll just be happy if we get any more content, whatsoever, as I'll be excited for pretty much anything it gets! XD
There is no DLC campaign in the works. Our story ends with the arrival of the Green Ranger, so please do not expect anything beyond that original scope!
We certainly have ideas and other things we'd love to do at some point in the future if given the opportunity. We learned a lot from this, both from our choices and your feedback, and we'd like to build on it. But we have other projects in the works at DE for the foreseeable future.