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What made it different from the original? Compared to the original, there are more actions that involve canceling attack motions and dodging, which makes it less fun. You often receive damage from your own movement rather than the enemy's movement. The original feels more fun.
It all revolves around the controller scheme and the gameplay changes as a result. Fiona doesn't even play like a shield character anymore and relies on dodging half the time.
Fiona felt really good as a shield character, her blocking (L1) and countering (Triangle 1x or x2 after stand blocking) feel great. I didn't use her crouching block as much 'cause u can't counter on it.
I'm not a huge fan of the yellow and red attacks, but I guess those are just there to nerf Fiona lol, otherwise u'll breeze through everything.