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I'm assuming it will be similar to souls multiplayer where you're solo but can do drop-in multiplayer if you need/want to, or maybe with specific multiplayer side missions like nioh
almost every modern mmorpg has a single player focus and you can play through the majority of the campaign solo...
what does that have to do with nioh? did u play vindictus or even other mmorpgs before?
so im assuming that it will be just like vindictus.. you can beat the campaign solo, and in the endgame and here and here and there will be raids and dungeons which require groups
which is WAY more logical to assume
I've been playing vindictus for 14 years, yeah.
They say solo focus. Vindictus is NOT a solo focus. They just speedrun you through the game as fast as possible to get to the end-game content which is party focused, anybody that actually played Vindictus back when it first came out would remember partying up for a good chunk of the stuff just because it was faster. Now there isn't enough new players to support that kind of thing and they want as many people as possible playing the newly advertised content so they just speedrun you through the rest of the game.
I said Ni-Oh because Ni-Oh is a good example of a solo focus game with optional multiplayer. Like I said, if you would read, you're normally solo but can have a friend hop in with you in the middle of playing, or with multiplayer content later in the game. I'm saying the new game might be like that if they're going for a solo game experience.
And if you say something like "they wouldn't waste the IP on a single player game!" Look at what other IPs are doing right now. Black Desert is making a single player game with Crimson Desert, Dungeon Fighter(another Nexon property) is making a single player game with Khazan. It is HARDLY something that's unimaginable
the original game is absolute garbage nowadays..it actually became garbage and everyone left since season 2..that was like 10 years ago already
if this is a singleplayer game then the game is dead in no time.. i dont predict huge player numbers for a singleplayer vindictus at release. and then 2 months after release we will have 1k people playing it
i dont predict super big player numbers similar to lost ark or new world at release either with nexon being the publisher even if it is an mmo
but at least people keep playing a mmo and it gets updated continiously
making this a singleplayer game and appealing to a bunch of casual players is not a good idea even for the company itself money wise
Additionally I don't see Nexon ever fixing the netcode properly and servers seem to be out of the question too. So Solo Player focus it is.
It's much more likely to go the route of Genshin Impact. You can play together, but it doesn't do much. Not like Vindictus where it's balanced (at least for endgame & Redeemers) around 4 or 8 players respectively. You can monetize Single Player games quite well at this point, so I doubt they need it to be online focused like Vindictus was.
sadly this is true, and while done right it could still be cool
but personally what keeps me invested is an endgame focused on party play and raids
making it fully single player focused.. idk if im gonna be interested in that for too long. maybe i will actually like it, maybe not.. but i would prefer a mmo
also it actually does make sense to have multiple games going.. Final fantasy does it too... FF14 and FF11
There was everquest 1 and 2.. is 2 still going? i dont even know
and some other examples
Totally forgot that FF11 is still online together with 14. Not sure if that is you typical example though. Good point though.
well vindictus was never too hard.. the raids are not on a level of FF14 savage, Lost ark or destiny raids and so on
they were always more reflex and skill based and less mechanics based
Vindictus always worked well with randoms.. problem was nexons greed.. the game became too p2w, gear requirements became too high eventually for people which didnt p2w or grind multiple chars