Ocean World: Eden Crafters Prologue

Ocean World: Eden Crafters Prologue

Curbolt Sep 20, 2024 @ 3:03pm
Why Java? Better different Engine.
Why have you decided to use java for the engine?

For me it is not working with integrated cpu graphic and dedicated graphic card.

I hope that you will change to a different engine and get rid of that java crap. Just look at Rising World. From Java to Unity.

All the best.
Last edited by Curbolt; Sep 20, 2024 @ 3:05pm
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Osaris Games  [developer] Sep 20, 2024 @ 4:01pm 
Unity uses C#, which is pretty much equivalent to Java.
Java is not an engine, it's just a programming language. Most of the game doesn't even actually run in this language, but directly in the GPU language (shaders writing in GLSL) so this doesn't even really matter.

Integrated cpu graphic are unfortunately not very powerful, but this wouldn't change if the game was using Unity.
Curbolt Sep 21, 2024 @ 2:08am 
Hi, i know it is a programming language. The problem with Java is, that i can not select which one is the primary graphic card to play. It is the same problem with Minecraft Java.

I really like to test this game, but i dont want to make any changes to my system.
Unity was just an example, there are many more Game Engines out there.
󠀡󠀡 Oct 18, 2024 @ 7:35am 
Originally posted by Osaris Games:
Unity uses C#, which is pretty much equivalent to Java.
Java is not an engine, it's just a programming language. Most of the game doesn't even actually run in this language, but directly in the GPU language (shaders writing in GLSL) so this doesn't even really matter.

Integrated cpu graphic are unfortunately not very powerful, but this wouldn't change if the game was using Unity.
The engine you're using has poor performance. It's not multi-threaded. One thread bottlenecks everything. I have an RTX 4090 and only getting 60 fps, and sometimes the dips are even lower and the game looks like it's from 2005. I can't believe I'm seeing this in 2024.

Edit: For some bizarre reason antialiasing setting had a huge impact on my fps despite my overpowered video card. Going down from 8x to 2x almost doubled my framerate. I've never heard of antialiasing being CPU-intensive, but there it is.
Last edited by 󠀡󠀡; Oct 18, 2024 @ 7:36pm
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