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One though for you...how about Terran Conflict? Dont you want to play that too for the campaign?
X3 Albion Prelude runs on 50 FPS on medium.
X Rebirth runs on 50 FPS on low.
If there's something X3 Reunion has over other X games, it's certainly performance.
FPS on my computer is not a problem. I run Skyrim ans other high intesity games with ultra settings and fully modded, so yeah since those games came out sevral years ago, I don't think it would have any impact of performance on computer. Anyway, fps or performance has nothing to do with what I was asking.
That's because Reunion is the oldest of the X3 series
XRebirth is a different game & a new engine
X3 Reunion has old X2-like shaders, which are static.
In X3 Terran Conflict and newer, they are not static, and if a ship is passing by a station, you will see the shadow of that ship on that station.
This makes it lag much more.
It's not about X3 Reunion being older, graphically it's the very very same thing as X3 Albion Prelude, except for that absolutely useless, yet demanding shader.
Then jump on Terran Conflict as the master.
I guess that's the shader
Apparently TC & AP require more processing power than Reunion because there are are many more sectors and scripts running in them; and AP also has a war script running.
I think I will go ahead and complete the Reunion story...and then decide re TC &AP.
That's not true - X3 Reunion with mods can have significantly more sectors than X3TC, without ANY impact on performance.
AP & TC require more processing power than Reunion.
http://forum.egosoft.com/viewtopic.php?p=4422347#4422347
Even the requirements on the Store page for Reunion are less than for TC & AP
Also, with mods X3 Reunion can have more ships, scripts and sectors than X3AP, yet it still runs significantly better!