Lust Goddess
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Lust Goddess

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lust_goddess_game  [開發人員] 2024 年 2 月 16 日 上午 10:07
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General Chat
Hey, fellas! If you have any questions to ask or sentiments to share with us, go wild in this thread!
最後修改者:lust_goddess_game; 2024 年 2 月 21 日 上午 6:41
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目前顯示第 16-30 則留言,共 837
Ashyne (已封鎖) 2024 年 2 月 22 日 上午 5:20 
Also hope you can implement more stages fighting against AI/non-players. The Event boss battle is a good example but the cooldown is too long.

Similar games have a "tower challenge" mode where players fight increasingly difficult NPCs and see how far they can progress, earning instant rewards along the way, without any cooldown.
最後修改者:Ashyne; 2024 年 2 月 22 日 上午 8:26
Ashyne (已封鎖) 2024 年 2 月 22 日 上午 8:22 
For Legendary Characters, my suggestion is to reward erotic scenes as another incentive to upgrade characters.

1st reboot rewards static nude pose scene.
2nd reboot rewards static masturbation scene.
3rd reboot rewards static sex scene.

4th reboot rewards animated nude pose scene.
5th reboot rewards animated masturbation scene.
6th reboot rewards animated sex scene.

Players will be able to access these scenes through a Gallery feature found in each Legendary Character's profile.

Each Legendary Character will have these exclusive scenes that can only be gained by rebooting, with each reboot offering spicier scenes.

Also, Neural Links can reward a special erotic scene featuring all the characters who are part of the same Neural Link.
最後修改者:Ashyne; 2024 年 2 月 22 日 上午 8:25
Drezhnor 2024 年 2 月 23 日 上午 2:32 
引用自 Ashyne
The League system point scoring can (and must) be significantly improved.

Currently, all players need to perpetually maintain a 3:1 win-loss ratio at the very minimum to even be able to progress in League. This is impossible in a game that allows buying power with real money, unless you are a big spender.

As developers, you most likely track win-loss ratio in the background. You'll definitely notice that as more matches (>100 matches) are played, the win-loss ratio for players gradually decreases on average to reach a 1:1 rate.

Even without in-app purchases, a 2:1 win-loss ratio would be needed for maintaining League position if only both skill and luck are required, which would still not allow League progression because the points gain on win is less than the points loss on defeat.

So even if there are no microtransactions, players would at the best only be able to maintain League ranking even at a 2:1 win-loss rate. Consider that even more skill-based games like FPS have average player KDR at 1:1, making it even less possible for a RNG-based game like this to hit that ratio.

The scoring system is inherently flawed because this is a game that gives random opponents, awards random rewards from crates and gacha rolls; even if you take out the spending players, a 1:1 scoring system for win/loss points would be needed. When you factor in buy-for-power players, anything that offers under a 1:1 win-loss points count would cause perpetual League ranking loss.

Now with a 3:1 win-loss rate needed due to a 1:2 win-loss points count, combined with a random matching system, perpetual League ranking loss is guaranteed unless players spend a huge amount of money to even the odds.

My ideal solution to the problem:

Instead of gaining 30 points on win and losing 60 points on defeat, both win and loss should be equal at 30 points at the very least, to hit that 1:1 win-loss rate I mentioned needed to maintain League ranking. The increase in skill then would compensate for the random matching, resulting in ranking equilibrium.

The ideal solution is to give more on win (40~45 points; 40 points for no win streak, 41~45 points for 1~5+ win streaks) and 30-40 points loss (30 points for no loss streak, 32, 34, 36, 38, 40 points loss for 1~5+ loss streaks) on defeat, based on win/loss streak. This rewards win streaks and penalizes loss streaks.

You can also take inspiration from OmniHeroes PvP system. That game has the perfect (imo, after playing countless mobile/freemium games) PvP scoring system that gives everyone a very fair chance to reach high rankings.

The ranking system is only made for us to spend money in order to have a better squad ... They will not change that, it's a pay-to-win
sotsemod1 2024 年 2 月 23 日 上午 6:07 
how to switch language???
InfiniteWaves 2024 年 2 月 23 日 上午 7:29 
Am I playing against other human players? Is there a matchmaking system?
InfiniteWaves 2024 年 2 月 23 日 下午 5:04 
引用自 Ashyne
引用自 stoiconthastix
Am I playing against other human players? Is there a matchmaking system?

Yes, the matching is real-time against live players.

At first, I thought it was asynchronous multiplayer against bots but after a while it's clear they are real players.

Sometimes they surrender early, sometimes late, sometimes they don't; some react fast, some skip turns, some react slow; their skill usage patterns are different; they show individual strategy and tactics not consistent with bot behavior.

Thanks for the info
Arid Drifter 2024 年 2 月 24 日 上午 8:29 
引用自 lust_goddess_game
Hey, fellas! If you have any questions to ask or sentiments to share with us, go wild in this thread!
this game is for incels.... lmao
Rodren 2024 年 2 月 24 日 下午 5:53 
引用自 lust_goddess_game
引用自 Ashyne
How is BRAWEA LTD related to PANORAMIK GAMES LTD?
We are not related, not to anyone on our team's knowledge at least

It is a lie.
If you are not related... can explain WHY https://play.google.com/store/apps/details?id=com.panoramik.lyssa&hl=en_US this game have the same UI, same girls...

If you are not related (and you said that was 3 years in development) or this company or your company steal the assets of the other.
Btw, if enter in the webpage of the company have a game that is SECRET PROJECT, and if we enter in YOUR ENTERPRISE WEBPAGE we can found the same game.

So?
당신을 숭배합니다 2024 年 2 月 24 日 下午 9:35 
You've developed a really great game. I find this game so much fun. I hope development continues. I have one question: is doing a legendary card draw at the store the best option?
Ashyne (已封鎖) 2024 年 2 月 25 日 上午 12:22 
You've developed a really great game. I find this game so much fun. I hope development continues. I have one question: is doing a legendary card draw at the store the best option?

Do not draw x10 for 1299 gems, it is a waste because you get random Legendary hero and only a few cards.

Save gems for Event store and Premium store to buy the specific Legendary hero you want. If you are higher League, you get more cards, so wait until you are at higher League before you buy any Legendary hero cards.
Ashyne (已封鎖) 2024 年 2 月 25 日 上午 12:46 
引用自 Rodren
引用自 lust_goddess_game
We are not related, not to anyone on our team's knowledge at least

It is a lie.
If you are not related... can explain WHY https://play.google.com/store/apps/details?id=com.panoramik.lyssa&hl=en_US this game have the same UI, same girls...

If you are not related (and you said that was 3 years in development) or this company or your company steal the assets of the other.
Btw, if enter in the webpage of the company have a game that is SECRET PROJECT, and if we enter in YOUR ENTERPRISE WEBPAGE we can found the same game.

So?

Yes, there are many suspicious things about them, and they don't reply to my question (or to other peoples' question on Discord about this subject).

Also, notice BRAWEA LTD address is registered at NICOSIA, CYPRUS.

This location is very often used by China game and app developers to register their business for global publishing through an intermediary to avoid having a Chinese address. You can find many Chinese apps with address in Cyprus. Lust Goddess/LYSSA also has typical Chinese-style art and business model (monetization) that you can easily find all over app stores.

And both PANORAMIK GAMES LTD and BRAWEA LTD indeed have the same game code-named Secret Project on both their websites.

Highly doubt Lust Goddess has been in development for 3 years; it seems like a game developed in under 6 months. So the 3 years could be including the non-adult version LYSSA: Goddess of Love/Rage's development time.

So I have 3 theories:

1) BRAWEA and PANORAMIK both got the development and publishing licence from another company which is the original developer. But this is very unlikely because the art and gameplay are not divergent as would be expected. They are exactly the same copy.

2) More likely is that BRAWEA and PANORAMIK are closely related and working side by side to develop the adult and non-adult versions respectively. Nutaku is a company that approaches developers of non-adult games on Google/iOS store and offers to fund them for an adult version. This would mean PANORAMIK is the original development team and BRAWEA is a separate team which is part of the same company as PANORAMIK, but working on the adult version instead, with help from Nutaku.

3) The last theory is that BRAWEA is the original developer and the adult version is the original version, and the licence for a non-adult version was sold to PANORAMIK for publishing on Google/iOS stores, and PANORAMIK is using assets already created during the 3 years of development by BRAWEA, resulting in the same art and gameplay, but basically a watered-down version of Lust Goddess.
最後修改者:Ashyne; 2024 年 2 月 25 日 上午 12:53
당신을 숭배합니다 2024 年 2 月 25 日 上午 4:32 
引用自 Ashyne
You've developed a really great game. I find this game so much fun. I hope development continues. I have one question: is doing a legendary card draw at the store the best option?

Do not draw x10 for 1299 gems, it is a waste because you get random Legendary hero and only a few cards.

Save gems for Event store and Premium store to buy the specific Legendary hero you want. If you are higher League, you get more cards, so wait until you are at higher League before you buy any Legendary hero cards.


----------------------------------------------------------------

thank you Your advice is perfect. I will follow this.
Rodren 2024 年 2 月 25 日 上午 6:00 
引用自 Ashyne
引用自 Rodren

It is a lie.
If you are not related... can explain WHY https://play.google.com/store/apps/details?id=com.panoramik.lyssa&hl=en_US this game have the same UI, same girls...

If you are not related (and you said that was 3 years in development) or this company or your company steal the assets of the other.
Btw, if enter in the webpage of the company have a game that is SECRET PROJECT, and if we enter in YOUR ENTERPRISE WEBPAGE we can found the same game.

So?

Yes, there are many suspicious things about them, and they don't reply to my question (or to other peoples' question on Discord about this subject).

Also, notice BRAWEA LTD address is registered at NICOSIA, CYPRUS.

This location is very often used by China game and app developers to register their business for global publishing through an intermediary to avoid having a Chinese address. You can find many Chinese apps with address in Cyprus. Lust Goddess/LYSSA also has typical Chinese-style art and business model (monetization) that you can easily find all over app stores.

And both PANORAMIK GAMES LTD and BRAWEA LTD indeed have the same game code-named Secret Project on both their websites.

Highly doubt Lust Goddess has been in development for 3 years; it seems like a game developed in under 6 months. So the 3 years could be including the non-adult version LYSSA: Goddess of Love/Rage's development time.

So I have 3 theories:

1) BRAWEA and PANORAMIK both got the development and publishing licence from another company which is the original developer. But this is very unlikely because the art and gameplay are not divergent as would be expected. They are exactly the same copy.

2) More likely is that BRAWEA and PANORAMIK are closely related and working side by side to develop the adult and non-adult versions respectively. Nutaku is a company that approaches developers of non-adult games on Google/iOS store and offers to fund them for an adult version. This would mean PANORAMIK is the original development team and BRAWEA is a separate team which is part of the same company as PANORAMIK, but working on the adult version instead, with help from Nutaku.

3) The last theory is that BRAWEA is the original developer and the adult version is the original version, and the licence for a non-adult version was sold to PANORAMIK for publishing on Google/iOS stores, and PANORAMIK is using assets already created during the 3 years of development by BRAWEA, resulting in the same art and gameplay, but basically a watered-down version of Lust Goddess.

Very interesting answer.
Indeed, the Cyprus company is a clear sign of a Chinese company trying to hide itself.

By the way, I checked the game and discovered that it is a scam game in the season-ranked matches.
In my first 2 hours playing i got 30 win matches in a row, for me was a surprise that ANY player use his/her lieutenant special kill.
ANYONE use it!

But starting near to reaching level 24 in the season, beginning to use it.
Ok, but in my opinion, these "pvp" matches are not real players.

I started some fights and disconnected the internet to see what happened.
And ... surprise! The other "player" play without any problem, full combat (that i lost of course), only when the combat finished (after near 3 minutes later) appear the message that i need reconnect and relaunch the game.

Other proof that i have is check the last time where my "player" foe was connected... curiously, but 3 have 2 days and 1 of them 4 days... so... which whom i was playing if they are not connected?

As you explain in some posts, the system uses player accounts to fight other players in an unfair match system.

Avoid this game!
It is a scam!
meng 2024 年 2 月 25 日 上午 7:25 
iOS手机上能玩吗?
Drezhnor 2024 年 2 月 25 日 上午 9:18 
引用自 Rodren
引用自 Ashyne

Yes, there are many suspicious things about them, and they don't reply to my question (or to other peoples' question on Discord about this subject).

Also, notice BRAWEA LTD address is registered at NICOSIA, CYPRUS.

This location is very often used by China game and app developers to register their business for global publishing through an intermediary to avoid having a Chinese address. You can find many Chinese apps with address in Cyprus. Lust Goddess/LYSSA also has typical Chinese-style art and business model (monetization) that you can easily find all over app stores.

And both PANORAMIK GAMES LTD and BRAWEA LTD indeed have the same game code-named Secret Project on both their websites.

Highly doubt Lust Goddess has been in development for 3 years; it seems like a game developed in under 6 months. So the 3 years could be including the non-adult version LYSSA: Goddess of Love/Rage's development time.

So I have 3 theories:

1) BRAWEA and PANORAMIK both got the development and publishing licence from another company which is the original developer. But this is very unlikely because the art and gameplay are not divergent as would be expected. They are exactly the same copy.

2) More likely is that BRAWEA and PANORAMIK are closely related and working side by side to develop the adult and non-adult versions respectively. Nutaku is a company that approaches developers of non-adult games on Google/iOS store and offers to fund them for an adult version. This would mean PANORAMIK is the original development team and BRAWEA is a separate team which is part of the same company as PANORAMIK, but working on the adult version instead, with help from Nutaku.

3) The last theory is that BRAWEA is the original developer and the adult version is the original version, and the licence for a non-adult version was sold to PANORAMIK for publishing on Google/iOS stores, and PANORAMIK is using assets already created during the 3 years of development by BRAWEA, resulting in the same art and gameplay, but basically a watered-down version of Lust Goddess.

Very interesting answer.
Indeed, the Cyprus company is a clear sign of a Chinese company trying to hide itself.

By the way, I checked the game and discovered that it is a scam game in the season-ranked matches.
In my first 2 hours playing i got 30 win matches in a row, for me was a surprise that ANY player use his/her lieutenant special kill.
ANYONE use it!

But starting near to reaching level 24 in the season, beginning to use it.
Ok, but in my opinion, these "pvp" matches are not real players.

I started some fights and disconnected the internet to see what happened.
And ... surprise! The other "player" play without any problem, full combat (that i lost of course), only when the combat finished (after near 3 minutes later) appear the message that i need reconnect and relaunch the game.

Other proof that i have is check the last time where my "player" foe was connected... curiously, but 3 have 2 days and 1 of them 4 days... so... which whom i was playing if they are not connected?

As you explain in some posts, the system uses player accounts to fight other players in an unfair match system.

Avoid this game!
It is a scam!

Same here, no internet and i realised that was a damn algorythm, unbeatable when you reach league 20.

a big ♥♥♥♥♥♥♥ scam .... Typical chinese game.
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