Aperture Tag: The Paint Gun Testing Initiative

Aperture Tag: The Paint Gun Testing Initiative

Toaster Bath 16 JUL 2014 a las 3:23 a. m.
I don't see a reason to pay for a mod.
I mean it'd make more sense if it was their original work, based on their own original ideas. But this just seems like something that could have gone in the work shop. The purpose of mods are just an extension on a game to add new visuals, gameplay, items, etc. That's why Valve set up the Steam workshop is to make modding games easier. Yeah sure it's only 5 bucks, but I'd get more spending 5 bucks on a soda at the corner store.
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Mostrando 16-30 de 31 comentarios
Kickin' Chicken 16 JUL 2014 a las 4:58 a. m. 
Publicado originalmente por Steiner:
Greedy mod dev is greedy.

Who's forcing you to buy it? Exactly!
Nedly Dedly 16 JUL 2014 a las 5:17 a. m. 
Publicado originalmente por Godshelp:
Publicado originalmente por Giovanni:
Even though they took content from Portal 2, so did a lot of mods thays why you didn't pay the full price of 20 dollars, you already bought most assets when you bought Portal 2. You only pay for the new assets. I don't see a problem in paying for an extension for a game, if they called it DLC from Valve it would be ok for you? that doesn't make any sense. You can work years on a mod and so you should be able to charge money for it.
Valve would have released it as a free update, not paid DLC.

And no, working years on a mod doesn't always warrant a deserving reason to charge for it. Another example would be No More Room in Hell. Many many years, tons more than this mod, many assets made from scratch, but they are not allowed to charge for it.

This mod uses the in-game level editor and adds very few assets but are completely allowed to charge for it?

The Soundtrack is definitely very good and Harry101UK did an extremely good job in that regard and deserves a place in the soundtrack business of gaming. However, the rest of the mod doesn't warrant a $7 price-tag in my opinion.
Actually, VALVe offered some developers to sell their mods as games for money and they agreed. Good examples are Garry's Mod and Black Mesa (though its not available on Steam yet, cause they're working on it), though free versions of them still available, they just have less content than "premium" (priced) versions have. So, to be honest, considering this and many other reasons, I can honestly say that VALVe are not sunshine and rainbows either.
pão 16 JUL 2014 a las 5:43 a. m. 
Publicado originalmente por The Frying Dutch Pan:
I can name 100 games which contain alot less content and which are far more expensive.
i can name you 100 games which cointain alot more content and which are far more cheap
The Frying Dutch Pan 16 JUL 2014 a las 5:45 a. m. 
Publicado originalmente por DnB syn:
Publicado originalmente por The Frying Dutch Pan:
I can name 100 games which contain alot less content and which are far more expensive.
i can name you 100 games which cointain alot more content and which are far more cheap
http://i.gyazo.com/4babb46b5d72fc01d177e7a50b2578ff.png
Check the above.
You disgust me.
Nei 16 JUL 2014 a las 6:17 a. m. 
Publicado originalmente por The Frying Dutch Pan:
Publicado originalmente por DnB syn:
i can name you 100 games which cointain alot more content and which are far more cheap
http://i.gyazo.com/4babb46b5d72fc01d177e7a50b2578ff.png
Check the above.
You disgust me.
So you're going win your arguement by attacking the person and not the arguement itself?
Nice
Scavenger 16 JUL 2014 a las 6:21 a. m. 
Publicado originalmente por The Frying Dutch Pan:
Publicado originalmente por DnB syn:
i can name you 100 games which cointain alot more content and which are far more cheap
http://i.gyazo.com/4babb46b5d72fc01d177e7a50b2578ff.png
Check the above.
You disgust me.

http://en.wikipedia.org/wiki/Ad_hominem
Check the above.
YOU disgust me.
Nightmare Lyra 16 JUL 2014 a las 6:28 a. m. 
Publicado originalmente por Mayson the Minion:
Publicado originalmente por Giovanni:
Even though they took content from Portal 2, so did a lot of mods thays why you didn't pay the full price of 20 dollars, you already bought most assets when you bought Portal 2. You only pay for the new assets. I don't see a problem in paying for an extension for a game, if they called it DLC from Valve it would be ok for you? that doesn't make any sense. You can work years on a mod and so you should be able to charge money for it.
No, you should not, because this is not an original game. A mod uses files, items and base gameplay from another game, that is what makes it a mod. They do not deserve getting paid for making a mod.

That's as if someone took some soundtrack from Hans Zimmer, changed the piano into a guitar instrument and then charged money for it. He can be lucky to even release it for free without hassle, it's not based on his intellectual property and thus he has no rights.

Same case here. These people charge money for intellectual property that is not theirs. The levels are recycled, the art design is recycled, the tools in the game used for the puzzles are in the original Portal. This is a modification to an existing game, it must not charge money.

Very well explained with the music comparison, and I completely agree
Habofro 16 JUL 2014 a las 6:41 a. m. 
Publicado originalmente por Mayson the Minion:
Publicado originalmente por Giovanni:
Even though they took content from Portal 2, so did a lot of mods thays why you didn't pay the full price of 20 dollars, you already bought most assets when you bought Portal 2. You only pay for the new assets. I don't see a problem in paying for an extension for a game, if they called it DLC from Valve it would be ok for you? that doesn't make any sense. You can work years on a mod and so you should be able to charge money for it.
No, you should not, because this is not an original game. A mod uses files, items and base gameplay from another game, that is what makes it a mod. They do not deserve getting paid for making a mod.

That's as if someone took some soundtrack from Hans Zimmer, changed the piano into a guitar instrument and then charged money for it. He can be lucky to even release it for free without hassle, it's not based on his intellectual property and thus he has no rights.

Same case here. These people charge money for intellectual property that is not theirs. The levels are recycled, the art design is recycled, the tools in the game used for the puzzles are in the original Portal. This is a modification to an existing game, it must not charge money.
We have the licensing required to have the right to sell this mod.
Última edición por Habofro; 16 JUL 2014 a las 6:42 a. m.
Denis 16 JUL 2014 a las 6:43 a. m. 
Publicado originalmente por Mayson the Minion:
Same case here. These people charge money for intellectual property that is not theirs. The levels are recycled, the art design is recycled, the tools in the game used for the puzzles are in the original Portal. This is a modification to an existing game, it must not charge money.

You didn't create the originals, so you don't get to decide that. Valve does and obviously they gave their ok. You're free not to pay these people for their work, but don't try to make it look like they're doing something morally wrong. Of course, now that the mod has a price, it has to compete with the big boys and may lose due to not having enough original content.
Ponyeater 16 JUL 2014 a las 7:01 a. m. 
Publicado originalmente por Harfang:
Publicado originalmente por Mayson the Minion:
No, you should not, because this is not an original game. A mod uses files, items and base gameplay from another game, that is what makes it a mod. They do not deserve getting paid for making a mod.

That's as if someone took some soundtrack from Hans Zimmer, changed the piano into a guitar instrument and then charged money for it. He can be lucky to even release it for free without hassle, it's not based on his intellectual property and thus he has no rights.

Same case here. These people charge money for intellectual property that is not theirs. The levels are recycled, the art design is recycled, the tools in the game used for the puzzles are in the original Portal. This is a modification to an existing game, it must not charge money.
We have the licensing required to have the right to sell this mod.


Publicado originalmente por dekouz:
Publicado originalmente por Mayson the Minion:
Same case here. These people charge money for intellectual property that is not theirs. The levels are recycled, the art design is recycled, the tools in the game used for the puzzles are in the original Portal. This is a modification to an existing game, it must not charge money.

You didn't create the originals, so you don't get to decide that. Valve does and obviously they gave their ok. You're free not to pay these people for their work, but don't try to make it look like they're doing something morally wrong. Of course, now that the mod has a price, it has to compete with the big boys and may lose due to not having enough original content.
Okay, you got the licensing rights then. I still think it's wrong of you to try and sell a mod, but if it really works for you... whatever.
Publicado originalmente por Godshelp:
Publicado originalmente por Giovanni:
I don't get the problem, they are not a mod because they did add new gameplay, items, visuals, music, story and charachters so why not pay them?
Because this paid mod is just riding off the success of Portal 2.

Everyone keeps saying "well they worked hard and deserve to charge for it."
Yes, they worked hard on creating a mod. So have countless others.

For example, the Cry of Fear devs worked for years on that mod and it's still a free mod, they aren't allowed to charge anything for it. Yet they created their own assets from scratch for multiple years. Unfortunately, this mod uses TONS of Portal 2 assets and is able to charge $7 for it and will make lots of money because it mentions Portal 2.

There's a problem when you look at that kind of thing.

Edit: added a space to seperate lines
They weren't allowed meaning they would have if they could have....
The problem is that people want free stuff because "thats how x,y,z does things" or "I haven't had to pay for this or that before so why now"... and see the thing is this is NOT your content this is NOT another mod teams work this is their work and their time and effort and if they feel they deserve compensation for it and if Valve feels that allowing them to be rewarded for it is okay then it is up to them not you or anyone else to say different. Where is the free content that you are willing to pour hundreds and hundreds of hours into and give away to all of us for free? Pretty easy to tell someone else what not to do or how not do do something when it isn't your choice. I doubt a very few of you in these forums would be willing to do the same for absolutely nothing and until you do stop trying to prevent those who are trying to rise the ranks and create content that is worthy of being payed for.
Ponyeater 16 JUL 2014 a las 8:19 a. m. 
Publicado originalmente por I BLESS THE RAINS DOWN IN AFRICA:
I doubt a very few of you in these forums would be willing to do the same for absolutely nothing and until you do stop trying to prevent those who are trying to rise the ranks and create content that is worthy of being payed for.
Yes, because that is what modding literally means. If you are about to start a mod, then you don't do it for the money. Nobody would ever expect you to make money with that and nobody would ever really expect to *give you money*.


There are hundreds of thousands of mods for any moddable game, many revamping game mechanics in deep meaningful ways. Skyrim has a few mods that completely overhaul damage, perk and skill system, add temperature conditions affecting the characters and several of these can even be combined because the individual developers of these mods worked together to make them compatible - provided free of charge on nexus.

There is a group of people who actually remodeled and touched up all NPCs and characters in Dragon Age Origins to give them more individuality (and it has a lot of characters, as in, hundreds of characters) - provided free of charge on nexus.

There is a game on Steam named Vampire the Masquerade: Bloodlines. When you buy it and install it on your new PC, it likely won't work. It won't unless you install the "Unofficial Patch", supported by a guy for 10 years now since the game's release in 2004. It fixes all major bugs, restores content that was created and locked away by the original developers and it adds some custom content. Also it's free of charge on the internet.

Another group of people made a FULL CUSTOM CAMPAIGN for the original Deus Ex, including custom models, custom voice work, custom levels, custom storyline, custom music, everything. They worked on it for 7 years, it's called the Nameless Mod. And guess what - provided free of charge on the internet. And that was for a game that was released in 2000 with poor modding support tools.

These are just a few handpicked examples of the big things modders have done in the past. I really don't want to be that guy, but do you know what? The people who made this mod have nothing on that.


It has always been this way:
1. If someone wants to touch up a game and change things around for the love of it, he mods.
2. If someone wants to get paid, he releases his own stand-alone game.
3. If someone wants to get paid for his mod, he takes his original mod, touches it up a lot and releases it later as an improved stand-alone. Or he goes back to point two and releases his mod as stand-alone from the getgo.

But this is not an improved stand-alone. Or an ordinary stand-alone. It's a raw mod. Thus it disqualifies itself for payment. It stands negatively out in a sea of long established examples. This is why people are mad.
Última edición por Ponyeater; 16 JUL 2014 a las 8:20 a. m.
vibin in the ritz car(no pc) 16 JUL 2014 a las 8:26 a. m. 
I agree
Grep 16 JUL 2014 a las 8:27 a. m. 
Publicado originalmente por I BLESS THE RAINS DOWN IN AFRICA:
Publicado originalmente por Godshelp:
Because this paid mod is just riding off the success of Portal 2.

Everyone keeps saying "well they worked hard and deserve to charge for it."
Yes, they worked hard on creating a mod. So have countless others.

For example, the Cry of Fear devs worked for years on that mod and it's still a free mod, they aren't allowed to charge anything for it. Yet they created their own assets from scratch for multiple years. Unfortunately, this mod uses TONS of Portal 2 assets and is able to charge $7 for it and will make lots of money because it mentions Portal 2.

There's a problem when you look at that kind of thing.

Edit: added a space to seperate lines
They weren't allowed meaning they would have if they could have....
The problem is that people want free stuff because "thats how x,y,z does things" or "I haven't had to pay for this or that before so why now"... and see the thing is this is NOT your content this is NOT another mod teams work this is their work and their time and effort and if they feel they deserve compensation for it and if Valve feels that allowing them to be rewarded for it is okay then it is up to them not you or anyone else to say different. Where is the free content that you are willing to pour hundreds and hundreds of hours into and give away to all of us for free? Pretty easy to tell someone else what not to do or how not do do something when it isn't your choice. I doubt a very few of you in these forums would be willing to do the same for absolutely nothing and until you do stop trying to prevent those who are trying to rise the ranks and create content that is worthy of being payed for.
Excuse my poor wording, however, I believe the main developer behind Cry of Fear never wanted to charge for the mod. Do you know why? Because he loves what he was doing and wanted to share with others.

He was already working for DICE and was just making it with a group in their free time.

Going into modding development with the mindset of "I really want to charge for my mod and make money as if it's a standalone game." is a terrible mindset to go in with. It's not how modding works or modding developers work.

People with ideas that WANT to make money go for stand-alone games, not Portal 2 mods through level-editor and a few new models. And like I said before, one of the few redeeming things that I've personally seen about this mod is Harry101UK's great work on the soundtrack, to which I'd like to see on places where you could pay for his hard work on making a great soundtrack.

Modding is meant to be free, it's meant to be done through a person's or a group of people's love of a game and to expand it in their free time. Not to make mad money.
Kickin' Chicken 16 JUL 2014 a las 10:43 a. m. 
Publicado originalmente por Mayson the Minion:
It has always been this way:

That's called "lazy man's reasoning". Doing something because it's always been done that way is a great argument against innovation.
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Publicado el: 16 JUL 2014 a las 3:23 a. m.
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