The Talos Principle: Reawakened

The Talos Principle: Reawakened

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Safe Game Transfer - My Concept
It can't be that hard to develop something to import your save state to some degree, right? All you'd really have to do is write an update that'll do the following:

TP 1O: Talos Principle 1 Original
TP 1R: Talos Principle 1 Reawakened

1. Detect that TP 1O has been purchased, installed, and played.
2. Detect the progress the player has made in TP 1O. Each puzzle solved, each star found, each jigsaw puzzle door opened should be a countable flag.
3a. If the flags aren't easily detectable, pass a small update to TP 10 to better assist TP 1R. For example, TP 1O uses Serious Engine 4 and TP 1R uses Unreal Engine 5. A text document file perhaps recognized by both engines or a neutral document file type that'd work regardless (.txt or .text) could be implemented to accept the flags from TP 1O and is thus easily read by TP 1R.
3b. If a puzzle in TP 10 and its twin puzzle in TP 1R are of different mechanics but the puzzle in TP 1O was solved, send a Solved-Puzzle Flag to TP 1R.
3c. If the number of puzzles is now different per area with new puzzles/stars/doors added or removed, credit the player for all the puzzles/stars/doors completed in TP 10. Anything from later areas can be stored with a question mark until the relevant area is discovered. This is how it usually occurs in TP 1O,
4. Present the player with the optional dialogue to transfer their progress when they launch TP 1R. If Yes, Update all relevant progress in TP 1R with the relevant detected flags from TP 1O. If No, the Player plays TP 1R as they would've replayed TP 1O.
5. The player then completes any puzzles unique to TP 1R.
Last edited by M2the2ndpower777; May 4 @ 10:05am
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Showing 1-11 of 11 comments
space Apr 12 @ 12:29pm 
but why?
Originally posted by space:
but why?
Because some people would rather not run though the same game all over again just to get to the new material. My suggestion leaves the final choice up to the player where you don't have to import your progress if you don't want to.
space Apr 12 @ 12:40pm 
Originally posted by M2the2ndpower777:
Because some people would rather not run though the same game all over again just to get to the new material. My suggestion leaves the final choice up to the player where you don't have to import your progress if you don't want to.
why did you buy it then? when i saw the announcement i thought "looking forward to replaying it", not "oh i'm gonna buy it just to import progress and have it collect dust"

also, you don't need to replay the game to access the extra dlc, you can start it from new game, it's entirely separate
Good luck trying to import a save from a completely different engine into a new one.

There is no need to play any of the "old" parts to get to the new. Just click it.
Prtsk Apr 12 @ 1:12pm 
You can start with the new material if you want. You can choose to play the main game, Road to Gehenna or In the beginning. There is no need to import a save file if you want to play the new chapter.
Originally posted by joridiculous:
Good luck trying to import a save from a completely different engine into a new one.

There is no need to play any of the "old" parts to get to the new. Just click it.
You're wrong. At least TTP:R have couple of new achievements.
The game start to finish is 5hrs long if youre taking your time, and all the new content is readily available from the start. Enjoy the opportunity to play it again ;)
Last edited by |\/\ orion /\/|; Apr 19 @ 8:20am
space Apr 19 @ 6:56am 
Originally posted by Great poker face ^_^:
You're wrong. At least TTP:R have couple of new achievements.
a couple of new achievements doesn't stop you from starting from the new dlc, it's literally in the main menu
Originally posted by M2the2ndpower777:
Originally posted by space:
but why?
Because some people would rather not run though the same game all over again just to get to the new material. My suggestion leaves the final choice up to the player where you don't have to import your progress if you don't want to.
The new campaign isn't locked behind completing the old campaigns.
Leave it optional, is what I'm getting at. Not everyone's going to want to replay the campaign again and not everyone's gonna want their new game 67% complete on boot. Let it be optional.
space Apr 25 @ 2:15pm 
Originally posted by M2the2ndpower777:
Leave it optional, is what I'm getting at. Not everyone's going to want to replay the campaign again and not everyone's gonna want their new game 67% complete on boot. Let it be optional.
it's not gonna be anything, you can't import saves from old to new
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