The Talos Principle: Reawakened

The Talos Principle: Reawakened

View Stats:
The 1969 stone in A3
The converted text of the QR-Code on that stone is still empty - as in the original game 10 1/2 years ago. Is this intention?
I used my smartphone to decode the QR-Code now i can finally see the human readable text. But in that text, there's some HEX-part which i had to convert using some online-conversion-tool and the HEX-part means 1969/07/20 20:18.
Only that gives the needed information to be able to solve the sourrounding riddle.
Are we supposed to play this game with a hardware(!)-QR-code-reader and a HEX to ASCII conversion software!?
< >
Showing 1-15 of 21 comments
To get stars? Yes.
TheSeek Apr 12 @ 3:00am 
Originally posted by fletcher1:
Are we supposed to play this game with a hardware(!)-QR-code-reader and a HEX to ASCII conversion software!?
Yes but also no, as in, a QR code reader can be useful like in this case(iirc, there are only 3-4 QR codes in the game that aren't automatically decoded in game -fun fact, the ones that are decoded in game are also real QR codes which will give you the exact same text when read through a QR code reader-), but decoding the HEX isn't necessary, as the same puzzle can contain different hints to its solution without the HEX, but which will require some googling.
In this case, the alternative hint is in the form of roman numerals right on the back of that same stone the QR code is on(this wasnt in the original game iirc), which you can google if you can't read roman numerals, which will lead you to see it's the same year(not the complete date) you found in the HEX. If you google this year plus the plain text in the QR code, you can reach to the same solution that is in the HEX.

In short, yes, this game does contain some puzzles which will require out of the box thinking, where the box is the game itself(as in, the use of tools and resources outside of the game), but IIRC all of these instances are always optional puzzles or stars which aren't needed to complete the main game.
@TheSeek: It's no surprise for me that all QR-Codes are readable for a real world device, i always assumed that. But googling some information is even another outside the game action. To me a game should be designed in a way that all informations which are needed can be found IN the game. I was also checking the terminal next to the stone if there is some relavant text-file to this stone - a sort of IN-Game Internet - but nothing.
TheSeek Apr 12 @ 5:26am 
Originally posted by fletcher1:
To me a game should be designed in a way that all informations which are needed can be found IN the game.
More ofthen than not, games like this one have, among their intentions, the goal to challenge and defy these type of ideas.
There are a few waus to see this:
1: although the game contains many HEX codes(as im sure you'll have now realized are also in many of the documents and email found in the terminals), none of them need to be decoded, most of them contain interesting additional infomration or complete a document/mail which is presented as corrupted, but none of this information is ever needed, it's just there as extra, and even when such info might contains hints to puzzles like in this specific case, it's often an additional hint or straight up solution to a riddle or puzzle which already has enough in game hints to be solved without external aid, or are even puzzles that are completely optional and thus do not need to be solved at all.
2: the information you can access by googling is, at its very core, knowledge you might not currently have, but who is to say that you might not already have the required knowledge? As exmple, i know how to read roman numerals on my own, i learned that in school, so i can read them just fine without having to google it, but this logic can be applied even to more basic knowledge, such as reading an analog clock, cause as weird as it might sound(at least to me), there are several people out there who, despite having learned it in school as kids, can not read the time on an analog clock cause they were always surrounded by digital ones and so their ability to read analock clocks was never truly needed and they ended up forgetting it. Should a game not feature a puzzle involving reading the hands of an analog clock cause there is a small subset of people who can't read it and would thus require to google how to do so? And this logic can be also applied to less obvious knowledge, such as the event the date in this puzzle refers to: it an historical event, and as such, I ave studied in school, yet i only ever remember the year and not the full date, but i know for a fact that the book i studied it from contained the whole date, as well as the time that is the solution of this puzzle, which i would need to google. What does this mean? That while you and me might need to google to acquire additional knowledge used in the solution of this puzzle, someone else who knows how to read roman numerals, knows how to read an analog clock, and has studied the event the date refers too and remembers its detail won't need to google any and won't need to decode the HEX, as the contents of the QR code, and more specifically the first sentence, are all this person would need to solve the puzzle, meaning that to this person all the information needed to solve the puzzle is indeed in the game, the rest is player's knowledge of the event(which they might even consider as basic as i do consider being able to read an analog clock or read roman numerals), and using a QR reader, which brings me to the next point....
3: as i orignally stated, these games often challenge and try to defy the very notion that all the needed information must be IN the game, so it stands to reason that if this game tries to break this rule/convention, it can't do so by adhering to the same rule/convention it's trying to challenge and defy, but it has to do so precisely by challenging them and defying them, thus requiring additional tools to solve these puzzles, be these additional tools a QR reader, google, or the player's onw knowledge.
And im sure there's more ways which i can't think of right now.

Applying all of the above to when the game does these types of hints and solutions, we can concluded that all the information needed to complete the game is indeed IN the game, and any time you are required to perform an action that is external to the game, be it using a real QR code scanner, googling some information, or tapping into the player's own knowledge, it's only done in puzzles that are optional, and thus not needed to complete the game.

And all of the above, including my conclusion, is exactly what this game is all about: what is knowledge? Is all that you already know all that you need to go on, or you will need to acquire new knowledge, often challenging your own views and possibly subverting them? And the answer this game and its story give is yes, you will need to challenge your views, to gain new knowledge to rely on information that is not provided to you, to break the rules, to go beyond the walls(methaphorical and real) to achieve things.
Last edited by TheSeek; Apr 12 @ 5:26am
These are optional challenges, it's not unlikely to see something like that breaking the 4th wall or requiring some outside knowledges or tools.
Check a guide, or try for yourself.
You will love getting stars in Gehenna, especially if out of the box thinking is out of the question.
If you don't know: 7/20/1969 is the date men first landed on the Moon. Any hints should have said moon landing on them. I assume none did because nobody knows the date anymore.
Last edited by Whitebeard; Apr 12 @ 8:47am
Originally posted by Whitebeard:
If you don't know: 7/20/1969 is the date men first landed on the Moon. Any hints should have said moon landing on them. I assume none did because nobody knows the date anymore.
how do anyone not know about the "eagle have landed" quote?
Originally posted by joridiculous:
Originally posted by Whitebeard:
If you don't know: 7/20/1969 is the date men first landed on the Moon. Any hints should have said moon landing on them. I assume none did because nobody knows the date anymore.
how do anyone not know about the "eagle have landed" quote?
Modern kids have no general knowledge of anything
Entre aucune connaissance, et la phrase de l'atterrissage sur la lune... il y a un monde.
On va se calmer sur l'inculture...
-Forest- Apr 12 @ 2:47pm 
QR codes can be a security risk. I know, I know it's in the game. But as a general rule I don't scan them with my phone. I agree with fletcher1 that hints should all be provided within the game. Even optional ones. But that's just my opinion. I'll have to look at a guide for those. But to the developers, what real benefit is there to making them outside the game, with external hardware? I've seen a couple so far that didn't display the text in-game and just pass them up. I only saw the hint on this one cause was looking for the 2nd star.
Last edited by -Forest-; Apr 12 @ 2:47pm
Originally posted by Lucathegreat:
Originally posted by joridiculous:
how do anyone not know about the "eagle have landed" quote?
Modern kids have no general knowledge of anything

Even better, the numbers have to be translated into Roman Numerals. Nobody has that knowledge anymore, either.
Syzygy Apr 13 @ 7:50pm 
I'm surprised they not only kept everything wrong with this star in the game, but made it worse. It was already unsolvable for majority of players.
fletcher1 Apr 13 @ 11:45pm 
Originally posted by -Forest-:
QR codes can be a security risk.
If you configure your smartphone in a way that the just read http-Link (if it is one) is immideately opend with the browser, then YES.
But i just read the content, and decide afterwards what to do with it.
The really bad case is, if the reader software is so vulnerable that the just read content causes security issues (in the phone itself, no need for an internet connection).
WHY did they get rid of the Clock WHY
< >
Showing 1-15 of 21 comments
Per page: 1530 50