The Talos Principle: Reawakened

The Talos Principle: Reawakened

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Voicing; Level Editor (questions/suggestions)
1. In games from Devolver most often there is a principle - a lot of translation into other languages and voice-over only English (sometimes without voice-over). Talos Principle 2 also had only English voice acting.

If you look at Talos Principle (2014), it's one of the few creations with voiceovers in a large number of languages (over 10 languages). So the question is, can we hope that Reawakened will carry over all the voiceovers that were in Talos before?
And right away I want to note that if for some reason it will not happen, then at least I would like a complete translation of the interface into other languages in the map editor and developer comments.
I have to speak up for this, because I remember games where there was a translation of the interface into other languages, but for some reason the comments were only in English, and it was very inconvenient!

2. The level editor will be along the lines of?:
- it is in the main version of the game as a separate item;
- it will be possible to view all maps in the game (as it is realized in Dying Light 2) and there will be possible division by factors (new/popular), as it is realized in Portal 2?
- if you create a map it is transferred to the steam workshop:?
Will everything work like that or for this there will be a beta version of the game where you can watch and edit maps like in previous Croteam games (beta version)? It will be less convenient with beta.

3. In the second trailer at 1:01, you can see that you can create a puzzle with a gold star at the end in the level editor. Is this really the case?
Tell me, is it possible to create a puzzle, for example, with 3 gold stars at the end, ie, for example, you create such a short puzzle, others pass it, and then it expands in different ways diverge into gold stars? (By the way, the gold star at the end of the puzzle it was an optional part and here it's all about whether there will be some statistics how many you passed the puzzles from the map editor and how many on gold stars).
All I want to add is that imagination is limitless and the important point here is that everything should be calculated inside the level editor so that the level is created exactly passable.
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Rarzhn Jan 14 @ 6:08am 
They confirmed that everything that was localized in the original will also be localized in the remake. The new content however will probably only be voiced in English like TTP2
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Date Posted: Jan 6 @ 2:36am
Posts: 1