The Talos Principle: Reawakened

The Talos Principle: Reawakened

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FSR 3.1, 4.0, Anti-Lag 2
Can we have FSR 3.1 implementation, ideally with AMD driver whitelist for FSR 4? Anti-Lag 2 would also be nice to decrease latency with FG, some Sony games allow to use it with FSR 3.1 FG.

Btw. I'm seeing unusual amounts of tearing within VRR range with vsync off, which turns into more stutter with vsync on. The game GPU frame times don't seemt to reflect this, as if something with present after rendering is weirdly broken. Happens also without FSR in both borderless and fullscreen.
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Showing 1-10 of 10 comments
TiMOiD Mar 22 @ 3:11pm 
+1 here. FSR 3.0 has this weird ghosting effect around anything with particles. Being able to upgrade to FSR4.0 would be appreciated. Thanks!
Last edited by TiMOiD; Mar 22 @ 3:13pm
The author of this thread has indicated that this post answers the original topic.
DEN [CT]  [developer] Mar 24 @ 2:09am 
Yes.
Last edited by DEN [CT]; Mar 24 @ 2:09am
Thank you, sounds great!

Btw: For some reason, Nanite tessellation isn't rendered/visible (ground stays flat) when the game sees a Radeon GPU. It starts to get rendered when spoofing an Nvidia GPU via mods like OptiScaler.
DEN [CT]  [developer] Mar 25 @ 1:41am 
Flag ground on AMD is a temp workaround for some radeon cards doesn't render landscape when tesselation is enabled. Working with AMD to fix this...
Good to know!
It's crazy how good your game looks, making proper use of UE5 features with fantastic new assets (created with Nanite in mind?). Love it!
DEN [CT]  [developer] Mar 26 @ 1:28am 
TY :)
Huge thanks for implementing these features into the final game version, they work splendidly. Hope AMD can add the FSR 4 toggle for the game profile soon, in the meantime OptiScaler seems to handle the FSR 3.1 input for FSR 4 gracefully.

Man, these visuals (+audio) add to the atmosphere like crazy, what a fantastic piece of art this game was/is. :o
Oh, nice to see they added FSR 3.1 to the full game. Is Anti-Lag 2 also present? Hopefully FSR4 can be whitelisted soon by AMD, but Optiscaler working is already a big advantage.
Yes, Anti-Lag 2 is present too (enforced with FG) and I can tell it reduces input lag a lot.
Thanks for the confirmation. Another game for the AL2 list then
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