BloodLust Shadowhunter

BloodLust Shadowhunter

 This topic has been pinned, so it's probably important
WRF Studios  [developer] Sep 21, 2015 @ 12:48pm
Bloodlust (Updates and changelog info HERE)
***SCROLL TO BOTTOM FOR NEWEST VERSION UPDATE INFO***


- ADDED Bomb - Allows player to blow open locked chests and safes (some damage possible)
- New Shadowhunter Breed Texture
- Not allowed to put quest items into shared stash
- Fixed Bomb from resetting already opened chests
- Fixed Share Stash quanity error

(Added to previous version - no version number change because it was an external file)

- Raised thug standing in ground during opening intro movie




Version 1.0001 (09-23-2015)
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-ADDED new resolutions...2560x1600, 3440 X 1440, 3840x2160
-FIXED pressing E key from re-opening chest window to get all loot
-FIXED floating chests, gaps and other issues in courtyard and ruins
-FIXED Strad forcing "pickpocket" quest on player if player says not tonight
-FIXED rat swarm from spawing inside other rats
-Machia and Fred will increase secret sight if player already has secret sight
-Vendors will purchase 20 extra items past store capacity for players at level 20 and lower (no buy back for extra items)
- ADDED ability to remove minions by placing 3 cloves of garlic in minion's inventory (this is not documented anywhere)
- FIXED crossbow travel sound
- FIXED Delivery store phone vendor stock replicated on all other vendors





Version 1.0002 (09-27-2015)
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- fixed roll dodge move in water causing fast speed when getting out of water
- fixed fps drop with various smoke (some users may need to turn off max settings)
- replaced text "drains mana" in rats swarm to drains spiritforce
- no longer allowed to save when killed on pressure plates and stuck in doors
- removed option to press ENTER to restart game when killed
- made sure its clear how to get to East Ruins through West Sewers in quest description
- added "too far away (upgrade skill)" message to vampires gaze
- added light to hideout door
- replaced "lifeforce per hit" with spiritforce per kill
- base stats are shown if different from enhanced stats
- fixed wolf man turning into more than one wolf
- added message about possible crashing with Sword Trails on
- fixed respawning many redguards in scades hideout
- fixed Mari (assassin) only triggering dialog if hurting her with melee weapon
- fixed lurkers from respawning in ancient sewers
- fixed thugs in ground in scene with tina at restaurant
- bullets are found more often the deeper you go
- fixed wrong door to mansion completing "Find way into mansion" quest
- fixed aiming issue in mouse mode 2 (cursor snaps to center)

Version 1.0003 (09-28-2015)
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- fixed gold stack in stash
- fixed garlic from killing ranior monster after head turns to stone
- fixed ranior from standing on wall in Secret Chambers
- only vampire skills removed when turning mortal (you keep other items on hotbar)
- Magic Game Token available for purchase from delivery store or Vico (gives more enhanced damage in machine or it can fail)
- Splash Damage now only does 1 splash of damage (initial damage + skill level x10) on nearby monsters - before it could loop doing an insane amount of damage between some monsters


Version 1.0005 (09-28-2015)
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- fixed shadow dust not going as far as vampire gaze
- tone down splash damage (max 800 radius max and damage /4 +skill x 3)
- fixed some situations where victor's quest to find all odios glyphs isnt activated

Version 1.0005 (09-28-2015)
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re-uploaded again - some config files did not get uploaded for some reason


Version 1.0007 (10-03-2015)
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- Magic Flasks are more powerful and can now be placed on hotbar (but can break)
- Bags and vases no longer block camera (no longer forced into 1st person view)
- Duplicate keybinds hi-lighted in red with additional warning message box
- A "blocked" message appears when you miss enemy (some players were wondering why character was missing for no reason)
- FIXED flashlight exploit in stash (no longer can shift click to separate flashlights)
- Modifed Bloodlust Skill (up to 20% of max health stolen & requires 5 spiritforce)


Version 1.0008 (10-08-2015)
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- FIXED thug in ground in Nico's Seleste cut scene
- enhanced moon glyphs
- gloves now have unique stats
- Added +shockbolt, +splash damage, +spiritcraft, +bloodlust on some items
- added sound when "blocked"
- Added cut scene so that players know Nico is in the bar
- level cap increased to 500
- fixed typo in tutorial "to to spend"
- Added UV Bullets


Version 1.0009 (10-09-2015)
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- glyphs now scale better (can add sockets also)
- bloodlust skill adjusted
- shockbolt skill has chance to "shock"
- "shock" now takes 1/16 total health from enemies (spiritcraft and shockbolt are stronger)
- chance enemy will not hit with max strength everytime (melee too difficult on lower floors)
- max exp is 1000 + (floor x 2) from any one particular enemy
- max bloodline req from equipment is now 500

Version 1.0010 (10-09-2015)
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- glyphs now have max +17 for resistances
- FIXED Victor dialog

Version 1.0012 (10-14-2015)
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- enemies no longer hit max strength all the time (melee was too hard several floors deep)
- increased intelligence is required to identify rarer items
- persuasion is required to see merchants rare items
- leeches no longer respawn forever
- fixed gap in ruins
- Laroc shows flyer where to get drill from Vico (during active find orchid quest)

(added to previous version)
- no option to persuade rare merchandise for level 9 and below
- fledgling no longer walks backwards during dialog
- fixed ice block not on ground
- fixed ice block in air on dead invisible creature
- fixed previous ice not removed when going down one floor
- increased bullet quanity (never find less than 8)

version 1.0014
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- no longer allowed to trigger any switches near player when using remote eye somewhere else
- UV bullets are no longer a quest item
- extra or invalid quest items can not be consumed when mixing
- enemies no longer attack fledglings during dialog
- press SHIFT key to increase stat attribute points by 5 (if spend points > 20)

- added ablity to persuade banger to steal some bloodwine from the liquor store
- raised volume for Marco's dialog
- fixed fledgling from moving during dialog
- brightened up restaurant (added cut scene for showing vent electric door opening)

version 1.0019 (10-22-2015)
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- fixed spawning ice in air when using 'shadow flame' (if shot right when enemy was killed)
- fixed Paco from not showing rare items
- fixed Kari from being stuck


1.0020
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- Added minor additional character customization
- Female Warrior can have short hair
- Male characters can have long hair
- Red, orange, purple and white eyes
- Different complection (scar, tattoo, etc.)

version 1.0021
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- Added 2 more face types to customization
- Fixed white pixels on eyelashes for some faces
- Brightened up Pawnshop and Bar
- Various fixes to Hints/tutorial


version 1.0023 (11-02-2015)
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- Added Scroll (Minion Fist) - ability for minions to temorarily use weapon damage through fists - but does not hold weapon
- Added Scroll (Power) - extra damage based on 1/20 strength
- Added Scroll (Speed) - move 2x faster for duration based on 1.5 x Intelligence
- Shortened Intro cut scene a bit
- Fixed blurry texture on table with magnified light book cutscene
- Mist Morph works better (does not drain mana and detection ranged decreased with increased level)
- Merchants will not purchase stakes if they have too many already
- Added Bloodwolf (subfloor 100+)
- Added Venom Spider (subfloor 100+)(immune against some spell/range attacks)(can poison)
- Fixed Shadow Flame (% chance to fracture is based on initial cast not individual hit)
- Modified Secret Sight (regen slower / 50% Spiritforce reserve)
- Modified Iron Aura (now drains 1.5 spirit force x skill level - added to description)



version 1.0025 (11-11-2015)
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- Sarx is now immune to ShadowFlame
- FIXED Dhampir showing 85% silver resistance in new character screen
- No longer loaded outside dungeon door when re-loading character
- ADDED "Keep Far Back" option to sired minions
- FIXED ability to rebind R and F keys
- FIXED Varock's hitbox in theater
- FIXED smash room wall in Bar (from not hurting player)


version 1.0026 (02-17-2016)
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- Lia's Amulet can no longer be taken over and over
- Fixed panther facing wrong way in Bar
- Warriors are a little stronger than other classes with 1 attack damage for every 9 strength
- Fixed Various Typos
- Lockpick hint now says up to 5 lockpicks could be required (without any lockpick skill)
- Fixed Ancient Dagger from causing mousewheel to adjust Gaze Speed
- Fixed additional characters added to name after using monitor panel
- Added top label for Load game collumn
- Added message to readme explaining that without speakers/headphones plugged in - it can disable some soundcards causing game to crash at start. (i.e. Soundcard required for game to start)

(03-28-2016)
minor update to 2 external maps (North sewers and Bar)


- Look in Changelog and Updates forum for previous change info... http://steamcommunity.com/app/280600/discussions/3/
Last edited by WRF Studios; Mar 28, 2016 @ 2:51pm
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Showing 1-15 of 39 comments
Sir Whiskers Sep 21, 2015 @ 12:58pm 
Does "Version 1.0" mean what i think it means?
WRF Studios  [developer] Sep 21, 2015 @ 1:21pm 
Yeah. This is pretty much the released version. Need to go through it one more time... but if nothing is found then EA will be removed.
MrForeskin Sep 21, 2015 @ 4:01pm 
Nice. Congratulations!
(now I can play final version):D:
nightkiba Sep 21, 2015 @ 4:25pm 
Originally posted by sir_flashy:
Does "Version 1.0" mean what i think it means?
the mean no more ♥♥♥♥ update the good
NeonSocialite Sep 21, 2015 @ 8:01pm 
Congrats!
neoVictrix Sep 21, 2015 @ 8:23pm 
Oh this is awesome; I've been wondering how the game had been coming along too. Congrats on it being released!
Xafron Chi Sep 22, 2015 @ 12:17am 
Sweet! Congratulations on the official release.
Overlord1993 Sep 22, 2015 @ 2:43am 
Really nice, but I was wondering, will we be able to release/kill off any of our minions if we want a new one?
Bloody Rascal Sep 22, 2015 @ 9:26am 
Congratulations! Amazing game and amazing EA-process!
PJ Sep 23, 2015 @ 5:41pm 
Hi. I tried to rebind the High Jump key, but it still uses H.
Necroscourge Sep 23, 2015 @ 8:03pm 
Thank you so much for the clove of garlic trick.
Pippin Squinch Sep 25, 2015 @ 1:54am 
Put 2 cloves of garlic in my minions inventory, but nothing's happening. Tried putting two in the same slot and 1 in 2 different slots, but he's still following me around. Am I missing something?

http://steamcommunity.com/sharedfiles/filedetails/?id=524246291

Ladius Sep 25, 2015 @ 9:28am 
Garlic trick isnt working for me.
WRF Studios  [developer] Sep 25, 2015 @ 9:37am 
Please try again with 3 cloves (originally I said 2 but its actually a quanity of 3 cloves that it requires)
Ytterbite Sep 28, 2015 @ 11:02pm 
Woah, that was a pretty quick fix. Thanks a bunch!
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