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I worked around the problem by using WASD for movement (which is the important part to be input with keyboard anyway) and gamepad for boosting. For me the combinations work this way.
Seems to be a bug worth fixing if the dev is still supporting the game.
As I had said in that other thread where I reported a bunch of bugs, this problem wasn't present in the old Desura version, so it shouldn't be too hard a bug to squash. Hopefully.
Just to be sure I re-tested and I confirm: on build 105.6 WIN [DESURA] there are no input problems. It's a fairly old version though; it doesn't even have hardware acceleration.
The devs seemed fairly active in the past so I'd assume they're just away for the summer.