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This guy's graphics mods are pretty well known. I've tried this one, his Skyrim and GTA4 one. They're all really good and safe.
I don't like it. I like the improved lighting effects and reflections, but the shadows are acting all wierd: there's horrible shadow striping on some objects (go out back of the Sarif building and look at Malik's helecopter) and there's this wierd cloth texture sort of overlay on all the shadows and ambient occlusion effects. The cloth texture thing in particular is SUPER distracting, and it's literally everywhere.
On top of that it's got that thing going that a lot of default ENBs have where the maker seems to think cranking out the contrast is a great way to make everything look better. It really, really doesn't. Blown-out white highlights are everywere.
And I really disagree with both the removal of the color filters in general, and his stated reasoning for doing so in specific. Protip: deliberate artistic stylization is not the same thing as badly done realism.
The thing is, with enb's, you can go into the .ini files and change the settings however you like. Don't like an effect? Disable it. Contrast too high? Crank it back down. Want that colour filter back? Take it backt! It's all up to you.
The enb creator, Boris Vorontsov, provides the tools and an example configuration, and we can use it and change it to how we see fit. Or we can try other people's configs, there's a good lot out there.
Here's the official enb series user presets forum. http://enbseries.enbdev.com/forum/viewforum.php?f=11&sid=78b85a538e75330646961baada9eb53b
Happy ENBing!
This is the best ENB Mod for Deus Ex Human Revolution.
You can see them in my screenshots:
Maybe add some film grain and chromatic abberation if I'm feeling snarky.