Creeper World 3: Arc Eternal

Creeper World 3: Arc Eternal

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SuperDude 2014 年 11 月 13 日 下午 6:24
Why is this considered a Tower Defense game?
It is so not tower defense! And that's a good thing.

Discuss.
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目前顯示第 1-15 則留言,共 19
pawel_stopa 2014 年 11 月 14 日 上午 2:06 
Because you build towers that shoot the enemy? And because the enemy moves in a predictable fashion? Althrough it's closer to a puzzle/strategy game.

Dosn't matter what you call it, it's the best game ever created anyway.
SuperDude 2014 年 11 月 14 日 上午 8:50 
引用自 pawel_stopa
Because you build towers that shoot the enemy? And because the enemy moves in a predictable fashion? Althrough it's closer to a puzzle/strategy game.

Dosn't matter what you call it, it's the best game ever created anyway.

Matters to me, because I will generally automatically filter away any game with the tower defense label on it, so I almost missed this one. God I hate that genre!

Part of what defines tower defense to me is having "hordes" or "waves" of enemies coming in (and moving a lot more predictably than in this game) that you take out one by one with upgrades you earned after each round. This game sure ain't that nonsense!
Bananaedmonkey 2014 年 11 月 15 日 上午 10:28 
引用自 superdude
引用自 pawel_stopa
Because you build towers that shoot the enemy? And because the enemy moves in a predictable fashion? Althrough it's closer to a puzzle/strategy game.

Dosn't matter what you call it, it's the best game ever created anyway.

Matters to me, because I will generally automatically filter away any game with the tower defense label on it, so I almost missed this one. God I hate that genre!

Part of what defines tower defense to me is having "hordes" or "waves" of enemies coming in (and moving a lot more predictably than in this game) that you take out one by one with upgrades you earned after each round. This game sure ain't that nonsense!
this game has a different thing on every map and the story is FANTASTIC

i dont want to spoil anything but get it in this bundle:
http://www.bundlestars.com/all-bundles/masters-of-strategy-bundle-2/
sergeant_derp 2014 年 11 月 15 日 上午 10:37 
Technically the game would count as a tower defense game because you build towers to defend yourself, but I personally consider this an experimental RTS.
SuperDude 2014 年 11 月 15 日 下午 3:21 
引用自 patrick2033
引用自 superdude

Matters to me, because I will generally automatically filter away any game with the tower defense label on it, so I almost missed this one. God I hate that genre!

Part of what defines tower defense to me is having "hordes" or "waves" of enemies coming in (and moving a lot more predictably than in this game) that you take out one by one with upgrades you earned after each round. This game sure ain't that nonsense!
this game has a different thing on every map and the story is FANTASTIC

i dont want to spoil anything but get it in this bundle:
http://www.bundlestars.com/all-bundles/masters-of-strategy-bundle-2/

Oh I already got the game, through that very bundle. That's how I discovered it!
Lucis Caelum 2014 年 11 月 16 日 下午 12:12 
引用自 superdude
引用自 pawel_stopa
Because you build towers that shoot the enemy? And because the enemy moves in a predictable fashion? Althrough it's closer to a puzzle/strategy game.

Dosn't matter what you call it, it's the best game ever created anyway.

Part of what defines tower defense to me is having "hordes" or "waves" of enemies coming in

Well see, that's exatly what happens in this game. They just took the meaning of "waves of enemies" a bit too literal, if you catch my drift. :claugh:
strigvir 2014 年 11 月 16 日 下午 10:19 
引用自 superdude
Matters to me, because I will generally automatically filter away any game with the tower defense label on it, so I almost missed this one. God I hate that genre!

Part of what defines tower defense to me is having "hordes" or "waves" of enemies coming in (and moving a lot more predictably than in this game) that you take out one by one with upgrades you earned after each round.
Well, here is your problem, you spent too much time playing ♥♥♥♥♥♥ TD games and when you encountered non-♥♥♥♥♥♥ one, you instantly went full denial.
SuperDude 2014 年 11 月 17 日 上午 9:40 
引用自 strigvir
引用自 superdude
Matters to me, because I will generally automatically filter away any game with the tower defense label on it, so I almost missed this one. God I hate that genre!

Part of what defines tower defense to me is having "hordes" or "waves" of enemies coming in (and moving a lot more predictably than in this game) that you take out one by one with upgrades you earned after each round.
Well, here is your problem, you spent too much time playing ♥♥♥♥♥♥ TD games and when you encountered non-♥♥♥♥♥♥ one, you instantly went full denial.

Oh yeah? What are some other good ones?
SuperDude 2014 年 11 月 18 日 上午 11:04 
Ok this is really getting annoying now. Because I've spent many hours playing the game now, Steam is now recommending me a bunch of OTHER Tower Defense games. It's all I'm getting. Silly label!

I also saw a negative review where someone said it's crap because it's not really a Tower Defense game. It's misleading even fans of the real Tower Defense genre!

I DEMAND THAT THE TOWER DEFENSE TAG IS REMOVED POST HASTE!
Logorouge 2014 年 11 月 18 日 下午 6:55 
引用自 superdude
Oh yeah? What are some other good ones?
By now Steam is literally spamming you with Tower Defense games suggestions, but the only one I would recommend even to someone who hates TD games, is Defender's Quest. Check out the demo, see what the genre has to offer. You never know, you might even have fun! :P
Lucis Caelum 2014 年 11 月 19 日 上午 4:00 
引用自 logorouge
引用自 superdude
Oh yeah? What are some other good ones?
By now Steam is literally spamming you with Tower Defense games suggestions, but the only one I would recommend even to someone who hates TD games, is Defender's Quest. Check out the demo, see what the genre has to offer. You never know, you might even have fun! :P

I second that, Defenders Quest is amazing. Plants VS Zombies and Dungeon Defenders is great also.
FakeHollocoz 2014 年 11 月 25 日 上午 1:19 
I bought this game on Desura a few days ago, and after playing non-stop for 4 days, I've completed the campaign!! :D

There are a lot more maps on the side wormholes. SO MANY more maps! Ah.... :)

I totally recommend this game if you like, ahem, tower defense, or RTS (real-time strategy like Command & Conquer / Supreme Commander). Very good game, just download the demo, like I did before buying the game.

For me, this beats Defense Grid 2 hands down in:
- story (sci-fi post-apocalypse),
- smooth gameplay (no bugs at all, amazing!),
- replay (many, many more maps, plus random map regenerator)

Pure org-asm! (steam doesn't allow actual word... strange)
最後修改者:FakeHollocoz; 2014 年 11 月 25 日 上午 1:21
Air Bear 2014 年 12 月 2 日 下午 12:35 
You missed the golden age of tower defense! Which was basically when the genre formed, in Starcraft and Warcraft 3 custom maps. The TDs were generally poorly balanced but what made them compelling was each individual person's different take on the theme. Also, they would have different 'super' towers and it was always cool to see what the different effect animations were and how towers would combo well together (or not). They were, in essence, spatially oriented puzzles. The challenge was to spatially arange your units such that they dealt the most damage possible in the shortest amount of time. Generally, area damage and slowing towers were critical to that formula, but 'fast' towers that only hit one target but attacked very quickly usually looked the coolest. They were experimental, free (if you owned Warcraft 3/Starcraft, anyways), and hand crafted. Nowadays, TDs are built by teams and they've broken down damage curves to a science. They are balanced, polished, and way less interesting than they were in the golden age of Turrent Defense games. They are still spatial puzzles, but there's a lot less of the 'I dont even know if this is beatable' factor going on. Back in the custom map era, you never knew if the maps could even beat, and the challenge was to see if you could do it! Now the romance is gone.

Anyways, Creeper World 3 is not a turret/tower defense. I would classify it as a real time strategy game. The primary reason is because you can move your units. A turret defense, by preventing you from moving most, if not all, of your units, turns the game into a spacial puzzle. The way you lay your towers out and the way you organize your maze, potentially causing the enemies to pass into a damage zone more than once, is the core of the gameplay, and is essentially a puzzle. With Creeper World 3, and other RTS games, the emphasis is on neutralizing enemy strongholds and capturing resources, things you do not do at all in a tower defense game. They aren't really puzzle games as much as they are tactics and strategy games.

That said, there are definitely maps in this game that play out much more like puzzles. But the game mechanics are still far more RTS than they are TD.
Hsanrb 2014 年 12 月 2 日 下午 2:07 
I'd classify this more as tower offense (I've only beaten 10 levels, and I might go back because they are taking me like 40m each [mission time, usually done at 2x]) in which you stand your ground then fight back to do whatever the mission asks you to do, done.

This game has alot of depth, too much depth, depth that is endless and goes so deep you'd think eternity was over eternities ago... but I do think thats not a bad thing... just something you can overlook in this ever cluttering catalog of medicore games in this genre.

I think Tower Defenses now, is the similar thing MOBA's are doing now... or any thing thats taken from a UMS map of SC/WC... its oversaturated of 100s of people doing the same thing that the 5-10 that shine are worth your time, and the rest is something you glance and buy on the cheap.
Fluiq 2014 年 12 月 7 日 上午 2:04 
The reason this is listed as a TD game is simply because it really doesn't completely fit into any existing genre, before TD was defined as a genre it was simply part of RTS games and would've been labled as such.

For example, looking at the hacking genre on steam, only really uplink and the hacker evolution games fit into that genre, the other games are listed because they simply have some type of hacking system within the game.

So yes, it most certainly shares some similar concepts with TD, but that is just part of the game, it is not purely a TD game, it however shares enough similarities to TD to have the tag included.

You defend your base, you build towers but that is where the similarities end.
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張貼日期: 2014 年 11 月 13 日 下午 6:24
回覆: 19