Creeper World 3: Arc Eternal

Creeper World 3: Arc Eternal

View Stats:
Jesse Jun 13, 2015 @ 8:21pm
is there an in game description of buildings?
there doesn't seem to be one...which just seems ridiculous.
< >
Showing 1-12 of 12 comments
Wolle Jun 14, 2015 @ 2:25am 
it would be nice, i have no idea what half the buildings do.
OMEGA79[DethOIVI] Jun 14, 2015 @ 3:53am 
yes, true ... i win, i place what i have been told ... but i have no idea of what i am doing ... the game seems to be nice, but a wiki (a better than the existing) would be sweet
75Karsten Jun 14, 2015 @ 3:57am 
Originally posted by OMEGA79DethOIVI:
... a wiki (a better than the existing) would be sweet

Definition of a wiki: a website that allows collaborative editing of its content and structure by its users.

http://dictionary.reference.com/browse/wiki
Jesse Jun 14, 2015 @ 9:08am 
Originally posted by 75Karsten:
Originally posted by OMEGA79DethOIVI:
... a wiki (a better than the existing) would be sweet

Definition of a wiki: a website that allows collaborative editing of its content and structure by its users.

http://dictionary.reference.com/browse/wiki

yes, i will go define the things i am asking the definition for then i will have the definition! why didn't i think of that?!
Honorable_D Jun 14, 2015 @ 10:10am 
The game's missions explain what each building/unit is for.
Shomlakone Jun 14, 2015 @ 10:45am 
Originally posted by Honorable_D:
The game's missions explain what each building/unit is for.

while that is true, it would be nice to have a short discription of what the thing actually does. I like to play games like this in spurts. sometimes taking months off. and when i get back to the game i'll sometimes forget what each tower does.
So, for a game like this, i'd either have to go find the mission in which its explained in detail, or look it up online. When a simple tool tip would suffice. Like with the Tarps or whatever it's called, hover over it with your mouse and just have something like "Can change the terrain"
Jesse Jun 14, 2015 @ 10:54am 
not to mention i still really don't understand the difference between anti-creeper and just regular weapons and i don't remember at all what the game said when i first got it :P
Shomlakone Jun 14, 2015 @ 11:01am 
Originally posted by shorxrore:
not to mention i still really don't understand the difference between anti-creeper and just regular weapons and i don't remember at all what the game said when i first got it :P

Well... the way i think of the anti creeper goo is that the sprayer and the bombers are making a field thats harmfull for the creeper and prevents/slows it from moving in that direction.
while the regular guns just atttack it.
Sackon Jun 14, 2015 @ 1:32pm 
The game explains what they all do the first time you get them, and they're all extremely simple. If for whatever reason you forgot what they do or didn't pay attention the first time, you can go to https://knucklecracker.com/wiki/doku.php?id=cw3:units and see what they all do.
Honorable_D Jun 14, 2015 @ 1:34pm 
Anticreeper slows creeper advance but isn't really meant to deal significant dmg. Use it to quickly establish save zones to build on when doing an assault towards and emitter.
75Karsten Jun 14, 2015 @ 1:58pm 
Play Apex and tell me again that AC doesn't deal significant damage. :) Or try one of the many AC maps in Colonial Space.
Last edited by 75Karsten; Jun 14, 2015 @ 1:58pm
Sackon Jun 14, 2015 @ 2:22pm 
I'd say anti creeper is probably the best for dealing heavy damage. I know I wouldn't get anywhere if it wasn't for the sprayer and bomber to help me cleanse an area, plus it stacks with itself so you can fill an entire area with it and guarantee that creep won't get near your units. Definitely more useful than standard units.
< >
Showing 1-12 of 12 comments
Per page: 1530 50

Date Posted: Jun 13, 2015 @ 8:21pm
Posts: 12